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Originally Posted by
Cairhiin
While I loved Diablo I this really isn't true. You are just blatantly ignoring things, or forgetting, or you never played Diablo I in the first placed. Diablo I balance was horrible. Oh yea Soul Burners in Hell, Wizard whip out that sword and go hit it for 30 minutes. Yea very well tested alright. Balance among classes was terrible as well. The game was very small, about 1 act of D2 and D3, so obviously there weren't that many bugs.
Now let's move to D2. Exploits everywhere. Totally overpowered Runewords unbalancing the game. Totally overpowered builds like Hammerdin. Lame immunities again, see D1. Open world that's random? Yea every time the same square with a bit different layout. The Worm Hole tested? Surely they didn't test that or they'd have known that doing that with minions, or a party, or even a henchman is a nightmare (same goes for Arcane Sanctuary). Uniques were crap on release. Server was unstable and down most of the time for the entire first week. Unstable for all the 12 years I've played. Unable to enter games, remember the good old glowing door that never really glowed up and then it timed out. Disconnects everywhere. Lag. Dupes everywhere because items didn't have a unique ID.
Oh yea D2 was a finished product, and D3 is a mess.