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  1. #1

    What buffs could moonkin possibly rely on in MoP to do competitive DPS?

    With the removal of Dark Intent Moonkin will now basically rely on just pure DPS...Right now in 4.3 we sorta rely on Dark Intent/Legendary Staff to do competitive single target DPS because for us that was like a 6k+ DPS increase. I'm not in the beta yet so don't know much about class buffs ect but i'm just automatically going to assume moonkin will be sub bar, so if this is the case anyone know any new buffs classes have gotten that could possibly help us out?

  2. #2
    Stormlash totem deals Nature Damage, so we'll get a slightly larger benefit from it than most classes. Other than that, not much.

  3. #3
    I have not played a Boomer on beta but from the talents and spells on the updated calculator they look pretty awesome.

    Edit: To be a little more specific to your post, wouldn't it balance out since with its removal ALL classes would lose its benefit? If you can't have it, mages, priests, et c... would lose out as well.
    Last edited by Shawman; 2012-07-03 at 07:47 PM.

  4. #4
    Deleted
    Having played a boomkin on the beta ( my main on live ) there alot more fun and alot better at single target dps, the cooldowns we have now also allow us to get our the burst we never had and Faerie fire i feel will seperate the best and the bottom boomkins come MoP, but no, were not sub par, we are one of the top dps there is so far.

  5. #5
    Deleted
    I agree with zamey, a lot of our issues are fixed, except pathing ones with wild charge and mushrooms..

  6. #6
    Quote Originally Posted by Ian wulf View Post
    I agree with zamey, a lot of our issues are fixed, except pathing ones with wild charge and mushrooms..
    A lot of the issues can be fixed mechanic wise and we can have the best smoothest most awesome rotation AoE and single...but then end up doing 20k DPS. I'm so desperate for moonkin to do better then good DPS i don't care what spells we have to do to get it i just want to be able to do it :\

  7. #7
    Haven't they been doing nothing but buffing them for the last few beta patches? Do you not think there should be a consequence for having a glyph like "stay in boomkin for and still heal". I just recently fell in love with playing boomkin, yes i'd also like to see them do uber dps like spriests (who also lose di) but I mean bringing someone who has a brez can heal in dps form and do top dps isn't really realistic.

    Oh and btw legendary does not equate to 6k dps, your just fooling yourself thinking that.
    Last edited by Gohzerlock; 2012-07-04 at 12:43 AM.

  8. #8
    Deleted
    Quote Originally Posted by Gohzerlock View Post
    Haven't they been doing nothing but buffing them for the last few beta patches? Do you not think there should be a consequence for having a glyph like "stay in boomkin for and still heal". I just recently fell in love with playing boomkin, yes i'd also like to see them do uber dps like spriests (who also lose di) but I mean bringing someone who has a brez can heal in dps form and do top dps isn't really realistic.

    Oh and btw legendary does not equate to 6k dps, your just fooling yourself thinking that.
    It's 1 or 2k at the most, tbh the model of having to leave your form to heal was poor, I'm glad theres a glyph now but I feel it should have been baseline
    .
    One thing I can't ever seem to remember though is fae empowerment as it's only a dps increase when you can use all 6 buffs and by the time I remember I'm already in an eclipse xD

  9. #9
    Why do you assume boomkins will be subpar simply because we lost DI?

  10. #10
    High Overlord Pekoe's Avatar
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    You know, some of us never get DI and do just fine. 3101 isn't that hard to reach. If you can't do well without DI then it's not the Druid class that needs fixing. Just sayin'.
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    Standing in fire since December 2004.

  11. #11
    Moonkin right now without legendary staff and dark intent is the least single target DPS right now in the game besides a frost mage. If you don't have dark intent and legendary staff right now as moonkin if you put any class and spec in the game against you that knows their class equally like you (assuming you're about 400 ilvl) you will get out dpsed like every time...

    Quote Originally Posted by Gohzerlock View Post
    Haven't they been doing nothing but buffing them for the last few beta patches? Do you not think there should be a consequence for having a glyph like "stay in boomkin for and still heal". I just recently fell in love with playing boomkin, yes i'd also like to see them do uber dps like spriests (who also lose di) but I mean bringing someone who has a brez can heal in dps form and do top dps isn't really realistic.

    Oh and btw legendary does not equate to 6k dps, your just fooling yourself thinking that.
    You need to read more carefully i said legendary and dark intent is about a 6k DPS increase. Maybe in the 4-6k range depending on the individual i suppose. The thing you arent understanding is that shadowpriests don't NEED dark intent to do competitive single target DPS and are you kidding me about the healing in form thing? We are getting like a couple heals we can do in form and its not going to impact PvE AT ALL. You make it seem like us switching in and out of form is a 3minute cooldown and the brez thing come on this isnt wotlk warlocks and death knights can battle rez so especially in 10 man our rebirth wouldn't really be something that would be worth bringing a resto druid into raid if we were sub par.

  12. #12
    You want to rely on crutches to be competitive? I'd much rather be competitive all on my own, thank you very much.

    Keep in mind that when we cannot get such things, we will also be balanced on the assumption that we don't have them. Right now, DI and the Legendary are holding us back rather than helping.

  13. #13
    Quote Originally Posted by JonBeMerkin View Post
    Moonkin right now without legendary staff and dark intent is the least single target DPS right now in the game besides a frost mage.
    Incorrect.

    http://simulationcraft.org/432/Raid_T13H.html

  14. #14
    I never get DI and still don't have a legendary. I'm the only caster in my guild without one. There's only 2 casters that ever surpass me on DPS, and that's a shadow priest and a mage. I'm also pretty even with them most of the time. So.. work it out! L2P?
    If we do not destroy ourselves, we will one day venture to the stars.

  15. #15
    Quote Originally Posted by Batix View Post
    I never get DI and still don't have a legendary. I'm the only caster in my guild without one. There's only 2 casters that ever surpass me on DPS, and that's a shadow priest and a mage. I'm also pretty even with them most of the time. So.. work it out! L2P?

    Sorry, but that Mage sucks then. There's no reason what-so-ever for a Mage with the Legendary to be even in DPS with any caster that doesn't have one, let alone a Boomkin.

  16. #16
    I was enjoying boomkin on beta up till last update, with the faerie fire giving x3 wrath/starfire increased dmg, it now feels so clunky, you do no damage without the proc, and the gcd barely gives you many hits out of it, finding it nearly impossible to get the full x6 improved spells out of rotation, and still manage dot refresh moonfire/sunfires. Unless the buff lasts longer or gives more procs, I will not be happy with this going live.

    That being said, I have really enjoyed the rest of the class changed thus far

    Edit: I went a little off topic there sorry :P, as for buff/de buffs, we seem to have lost our earth and moon effect too, so hoping we have been scaled up correctly to compensate.
    Last edited by Dandruid; 2012-07-05 at 12:17 PM.

  17. #17
    Quote Originally Posted by Dandruid View Post
    I was enjoying boomkin on beta up till last update, with the faerie fire giving x3 wrath/starfire increased dmg, it now feels so clunky, you do no damage without the proc, and the gcd barely gives you many hits out of it, finding it nearly impossible to get the full x6 improved spells out of rotation, and still manage dot refresh moonfire/sunfires. Unless the buff lasts longer or gives more procs, I will not be happy with this going live.

    That being said, I have really enjoyed the rest of the class changed thus far

    Edit: I went a little off topic there sorry :P, as for buff/de buffs, we seem to have lost our earth and moon effect too, so hoping we have been scaled up correctly to compensate.
    It definitely feels clunky, however I'm sure it will be changed. It's a brand new spell, no new spell is implemented to live in its first incarnation. Gonna have to disagree with you on it doing a lot of damage though. It really sucks even when performed perfectly, is very high risk, and honestly I get lower dps sometimes while using it (although it may be bugged or not even do anything in the beta, you never know).
    Last edited by pakoa; 2012-07-05 at 12:57 PM.

  18. #18
    Quote Originally Posted by pakoa View Post
    It definitely feels clunky, however I'm sure it will be changed. It's a brand new spell, no new spell is implemented to live in its first incarnation. Gonna have to disagree with you on it doing a lot of damage though. It really sucks even when performed perfectly, is very high risk, and honestly I get lower dps sometimes while using it (although it may be bugged or not even do anything in the beta, you never know).
    I was meaning the literal damage of the individual spell spell is massive, but even if you work to rotation right on it, the dps is still lower than most classes atm due to GCD and it's uptime ect, It dose however look like it has massive potential, just not in its current state :P

  19. #19
    Quote Originally Posted by Batix View Post
    I never get DI and still don't have a legendary. I'm the only caster in my guild without one. There's only 2 casters that ever surpass me on DPS, and that's a shadow priest and a mage. I'm also pretty even with them most of the time. So.. work it out! L2P?
    That just means your guildmates suck. Moonkin are awful in single target, moreso with no Dark Intent and Legendary thats the point of his post.

    Anyways expansions change how practically everything works, so worrying that the loss of a buff/item means you will suck is just foolish. All the numbers get tweaked and rotations become more reliant on different aspects. They are removing the reliance on dot dmg which coincides with the need for dark intent and giving moonkins some dmg increasing CDs and more serviceable single target, they should be alright in the end.

  20. #20
    Deleted
    Well, we get 2-3 new CDs. At level 85 on live I'm doing 35k dps on a training dummy, and on beta 45k dps. Not sure how the other specs are doing on live compared to beta though.

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