I've been in this Intro to Business summer course this summer as an 8 week course, and just today, my teacher wanted to hit on stocks a bit and secondary markets. He mentioned how say you buy a 2012 Corvette for $50,000 and then something happens where they become really rare, and it goes up in value and you're able to sell it for $75,000 later on. The comparison isn't so much about things becoming rare or what not, but he talks about how the money obviously doesn't go back to the company, rather the new title owner.
Why can't this be the same with games going forward? More and more often lately, they've been making it harder and harder to resell games, whether to friends or Gamestop, etc. PC games have been the worst ever since the 90s, perhaps before? We already paid our fair share to the company and if we no longer wish to play said game, the latest big issue being Diablo 3 and how many people are displeased with that, the option isn't there for us to just sell it for a lower price to a store/friend. I am sure there is a way they could figure out to track and enable CD keys based on who is the new rightful owner, etc. Like, I personally would just love to sell this SWTOR disc for $20 or what have you, but the option isn't there.
What do you guys think?