Originally Posted by
DrakeWurrum
Because Arena Net felt that NOT including levels would've turned off way too many people. A lot of people refused to play GW1, some of my friends included, simply because there were only 20 levels, which you could very rapidly achieve, regardless of being able to still collect skill points afterwards. I got turned off by this even. After a while of being level 20, I found myself thinking "What, this is it?"
Sure, the mechanics and gameplay were fun, the content was pretty interesting, but it felt lacking.
For whatever reason, the average gamer is not ready for an RPG that has no levels. So they added an illusion of leveling to the game, to still give you that old feeling of leveling your character that people have grown to love, while still not really restricting your gameplay.