Well GW2 is a game where you aren't required to do anything but have fun, if racing to 80 is fun then by all means do it.
Well GW2 is a game where you aren't required to do anything but have fun, if racing to 80 is fun then by all means do it.
That describes just about every game ever.
Besides, far as I know, no one's been talking about racing to max level for some sort of acknowledgment. It's just more of a... "With enough freetime, and dedicating that time majorily to the PVE areas, eventually, sure enough you'll be level 80. When there's little to no appeal in exploration achievements or trying to find neat spots in town, chances are that level 80 would come rather quick."
Just a playstyle difference. We should actually probably drop this. For some reason in these GW2 threads, differences of playstyle and opinion are often wrongly translated into non-deserving criticism of the game, which we all know doesn't go well.
Some people are looking forward to discovering odd rocks in the different corners of the maps. Some of us are looking forward to slashing monsters and slashing them harder at level cap. We'll leave it at that.
Mountains rise in the distance stalwart as the stars, fading forever.
Roads ever weaving, soul ever seeking the hunter's mark.
But I think things are getting a little confused here - just because you have more freedom to play when you want and not fall behind...that doesn't mean to say that there aren't things to do.
As with any MMO, you'll have the contingent who'll broadly do all of the content once...and then put the game on hold until there's an expansion. You'll also have the contingent who get deeply in to exploring aspects, like collecting all of the titles or pets or outfits or cooking recipes or stay in PvP or hunting down every single dynamic event or skill point challange.
To use an anet expression - some folk will use the game as a social hub, to connect with friends...
GW2 offers an awful lot of extra stuff to do and see...lots of reasons to pick up and play...I wouldn't worry too much that once the superficial content has all been seen then everyone will vanish 'til the expansion.
Without wanting to drag other games in to this...but it's relevant and I'm not being disparaging - there're an awful lot of folk who log on to WoW day after day just to hang out in the city...most of them wishing there was something to do.
I see a lot of people, not complain per say, but be very vary of the low lever areas when a lot of people have reached max level. Well in the beta i got to level 28 ish and decided to go to the human starting area just to look around and did some hearts and events. You'd think i would raep everything at level 28 ish, but no i managed to get cocky and way over my head and got owned by centaurs. I absolutely LOVE that low level content doesn't become obsolete, and you can play/discover/do all the dynamic events on 1 character without ever outleveling the content. So i do believe this will help with the "no people around at low level areas" concern. I do believe people will go back and do events that they may have missed when they get tired of the high level zones, i sure as hell will
Also to the OP, i'm in the same boat, i wasnt really undecided, i knew i wanted to play the game, but this bwe pretty much sealed the deal with me, first thing next month im pre-purchasing it absolutely loved it
I liked the game overall (kinda), but just can't stand the character movement and how the character doesn't fit into the environment at all. This can't be 2012 game, just can't. Ultima Online was much better in that aspect (almost not kidding!)
I can't see what you are seeing, my asura fits perfectly well in the environment (http://i641.photobucket.com/albums/u...g?t=1343037224) maybe you don't have your graphics set up?
Glad you like it, Game isn't for me.
I was hyped about it, played BWE. Cancelled pretty much immediately after the weekend.
Game was pretty bland, found most fights revolved around spamming 1 or 2 skills over and over, with pretty much every boss fight being *everyone zergs boss, spams couple of abilities over and over, revives people as needed, repeat until boss dies*
Time too look forward to something new.
Well you say that you can't burn through WoW but I disagree. You say there were level 80s within two weeks but I can get a level 85 in much less in WoW. Basically from what I gather, you enjoy long boring grinds instead of GW2 philosophy of eating the carrot. I actually had fun leveling, something I've hated since the dawn of MMO's. Let's go back to the burn out thing though, WoW used to be a long-road-to-reward system but nowadays it's all instant gratification anyways.
In a game like WoW, where grind is obviously an important part of gameplay, this isn't very good. I know from personal experience that within a week I could burn through everything that game has to offer. First you take a character and level 1-85 which depending on how much you played takes around 4 or 5 days. Then you spend a few days or so, depending on how fucking horrible the RNG is and how many people steal you loot, gearing up in LFR. Then you're good to beat deathwing on normal. Now what else is there to do? Nothing but do the same damn thing over on an alt, or do the same exact fight in hard mode, give or take a mechanic.
Sure you can go faceroll old raids in your now-OP gear, but what's the fun in that? GW2 scales content to you.
I actually did this not too long ago, and I can tell you right now there is actually more to do in GW2 than in WoW. Seeing as how level 80 was designed to take around 120 hours in GW2 I can't imagine someone achieved that in such a small amount of time unless they literally played 24/7 or used some cheese glitch which most players won't be that hardcore so I don't see it as a problem anyway. Characters were saved on some beta's so is it really that surprising? I never heard of it actually being possible to achieve 80 though so I'd like some confirmation on that.
Don't get me wrong I don't have anything against the game I just don't agree with your reasoning, because it doesn't make any sense to me.
It's almost... too perfect a bait lol
Last edited by Jormag; 2012-07-23 at 11:01 AM.
Absolutely. Having seen this first hand WvW is going to be very big. There is never a down moment, at any time can your enemy pop up out of no where with a Treb and try to take over a Keep. Upon arrival you discover they basicly made a short alliance with the 3th Realm who are attacking from the other side, but avoiding confrontation with eachother. Even if they actively meet.
It never stopped, each victory felt amazing but was usually short lived because you had to focus on something else immediatly. You snooze, you lose is the golden rule in WvW.
Someone forgot that ArenaNet will release frequent expansions (6months to 1 year max after release), also the live team will constantly update zones with events, new dungeons and stuff for FREE, that's been said on the stream with devs so it is an official statement. So there will always be a content to do.
The socialism will strangle all equally, the rich tomorrow, the poor the day after tomorrow. - Aleksander Fredro
Enjoy all 3 beta weekend however each beta weekend i was working so didnt get massive of time in. Cant deicded between a norn warrior or Sylvari ele. Both classes were so fun to play. Managed to bag 11 days off work for this so going to have alot of fun playing through the content.
Well, I tried to drop it.
Mountains rise in the distance stalwart as the stars, fading forever.
Roads ever weaving, soul ever seeking the hunter's mark.
I feel the same way This was my first beta but I only got to play for maybe 7 hours total. I got to try the thief and necromancer in pvp. I honestly have no idea why I tried the necro since it was my least favorite profession. Anyway I loved them both and can't wait to try all of them.
This thread basically sums up how I feel about GW2. What am I gonna do for the next month hahaha
I dunno. I see all these people saying that in 6 months the game will be boring and have nothing to do, but I can't really agree with that. To draw a comparison to WoW zones, you're saying that after seeing Durotar, Barrens, and Thousand Needles. What would you say after seeing Twilight Highlands and Mount Hyjal?
I'm just saying - we may not have bimodal endgame, but the higher level zones are much more involved with dynamic events than the lower ones. Orr has absolutely NO Renown Hearts - process that for a bit.
And more to the point, I got bored with the final patch of WoW in 3 months. Why?
Because I had nothing to do. And I didn't want to spend 3-6 hours every week re-clearing Dragon Soul.
Which has now been out for over 7 months.
I plan to spend months upon months in this game, playing when I feel like playing - completing all the renown hearts, getting 100% on each zone one zone at a time, doing whatever DEs come my way, doing dungeons as I can...
Collecting amazing gear sets, one after another, to totally fill up my bank with awesomeness. Playing around with builds and gearsets.
Enjoying the sPvP and WvW a bunch.
I'm no casual gamer - you should've seen how I was with my guild in raiding this expansion. I really went balls deep into raiding.
I know what a hardcore mindset is, and I certainly have it. I don't do things halfway. This game is going to hold my attention for a while. I'm just not going to let things in this game hold me back. The challenge is there. I already soloed a level 18-ish Champion Marauder in Wayfarer Foothills, with all melee weapons, on my Guardian. Wasn't the hardest challenge, but wasn't easy, either.
Where will my quest for challenge take me at live, when I'm balls deep in Orr? Only time will tell.
Last edited by DrakeWurrum; 2012-07-23 at 05:39 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.