Originally Posted by
Nouk
Yeah, after what i read here during BWE1+2, my expectations were a little bit too high, ill give you that.
Nonetheless i couldn't feel what all the buzz was about: sure, the voiceovers are nice but the Plots itself were very Basic Material.
In the Human Storyline where some Bandits abducted a Dude named "Quinn", i wasn't going "OH NOOO THEY GOT QUINN!", i was "Well, yah, that was bound to happen. What was his name again?" , and that's just an example. Played Norn, Human, Asura, and a bit of Charr Starterarea, and i just wasn't impressed. Norn's are like the biggest stereotypical viking there CAN be in a videogame, and i couldn't but wonder why.
Art Direction got some serious bigshots on the Concept Art (i know the field since im studying it) and i love the approaches, but the writer's didnt seem to experiment with the possibilites. Charr and Sylvari seemed the most exotic to me, considering their Setting and History, but even they had to deal with the usual stuff. The personal Quest reminded me of AoC, with some small Instances and Dialogues, nothing to shout "REVOLUTION!" over.
That's not as a big deal for me, as i wasn't drawn in by GW2 for its Lore or Story. But in times where i read bashing left and right on other Franchises so-called "oblivious Lore" and so on, im rather confused i didn't read a word about GW2's.
in be4:" maybe this game isnt for you", "arenanet cant please anybody", "its still better than others." - Nope. I like the Game, the same goes for every other Developer in human History, and the storytelling is NOT better than others.