I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Assuming everyone is competent, it'll be viable to run just about any composition. I imagine "hardcore" PvEers will disagree, since there's better and worse combinations however.
Viable doesn't mean "best" though.
---------- Post added 2012-07-27 at 02:28 PM ----------
lolbasingdiscussiononhypotheticals
Right. Based on http://wiki.guildwars2.com/wiki/Combo I came up with this:
Code:Class: type Necro: Dark, Ethereal, Light, Poison Thief: Dark, Poison, Smoke Mesmer: Ethereal, Light Guardian: Fire, Light Warrior: Fire Engineer: Fire, Ice, Light, Poison, Smoke Ranger: Fire, Ice, Poison, Smoke, Water Elementalist: Fire, Ice, Lightning, Water Asura: Poison Finishers Class: Type Necro: Blast, Projectile, Whirl Thief: Blast, Leap, Projectile, Whirl Mesmer: Blast, Leap, Projectile, Whirl Guardian: Blast, Leap, Whirl Warrior: Blast, Leap, Projectile, Whirl Engineer: Blast, Leap, Projectile Ranger: Blast, Leap, Projectile, Whirl Elementalist: Blast, Leap, Projectile, Whirl Charr: Leap, Projectile
Yes, all comps are supposed to be viable, and they probably are. But where's talking about hardcore min-maxing, ofcourse there are going to be better comps.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Let's go with a 5 warrior group.
1 built for bleeds
1 built for banner support with heals
1 built for shout support with heals / condition removal from shouts.
2 built for front end or burst damage.
Technically a banner or shout based warrior could also be good with a long bow to provide a burning confition field for the others to use.
I'm still laughing at you calling Drake a cowboy. XD