Unending Breath Affliction: Allows the target to breathe underwater for 10 min. Soulburn: Allows you to walk on water. Demonology, Destruction: Allows the target to breathe underwater for 10 min.
doesnt make a lot of sense, but hell ill take it
why bother getting ure robe wet when u can yust walk over the river
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This been on beta for a long time.
Warlock / IA Operative / Wizard / Engineer
couldn't we already ride our felsteeds on water with Glyph of Nightmare?
they are really cheapening water walking
it makes complete sense for shamans, with their connections with the elements and what not, but for warlocks i dont really see it lore wise, maybe the council of six dagger can shed some light on this.
Orc Warlocks were orginally shamans. not mages.
But you are correct that Azshara, Ilidan, Medhiv and Kael'thas were mages first, and each later became corrupted by contact with demons.
It is unknown what Archimonde and Kil'jaedan used to be (could have been mages, could have been priests).
As for troll Warlocks, there is no reason to assume they were shamans or mages or priests before they became warlocks. To even think of troll casters as four separate classes is just a conceit of the Game mechanics, as Witchdoctors are kind of a mish-mash of everything and Trolls have a natural tendency to worship dark and sinister entities.
Last edited by Grubjuice; 2012-07-27 at 08:58 PM.