I've been putzing around for the last couple patches in cataclysm- I tired of raid healing and took some time to see the revamped 1-60 and level some alts. I'm sitting here with an 85 of every class (except warlock rofl) and want to get back into raiding, this time as a DPS.
There are a few classes I think I'd really enjoy playing, and beyond that I'm going to get mercenary and choose the class that would carry the most advantages.
This has got me thinking about melee vs. ranged. I can't remember a time in recent memory where it was an advantage to bring melee dps over ranged dps. Are there any listed benefits of bringing melee dpsers? They generally get less uptime on a boss due to travel time and are less capable of kiting/add control. I suppose they have faster interrupts, but tanks seem to handle those nowadays. They used to have the cleave (free aoe) factor in wrath, but I think that was curtailed. The only thing my friends could come up was that 'they prevent strength plate and agility gear from going to waste/someone's off spec'.
I guess if there were a boss that continuously ran away from you at your character's speed then melee could shine, but I don't think that's really a thing.
Given all this, I'll probably end up going with a ranged class, but am I missing something?