1. #1

    Named mobs within the world?

    Howdy everyone,

    Im highly considering purchasing the game however I have a few questions regarding stuff that's outside of dungeons. I checked the stickies and couldnt find anything related to my main question and that is - Are there named mobs wondering in the world/camps/zones that drop loot? Reason I ask is because a buddy of mine and I, we both played Everquest 1 for years and enjoyed the idea that there were named monsters in the world outside of dungeons that dropped gear. It gave us something to "go after" when we were bored, something we really enjoy doing. We love dungeons also but sometimes we dont have the most time to play due to work so when we are on, we wonder... ok can we go hunt some named guys for a little bit for fun and loot. Is there those type of mobs in the game or is gear acquired primarily from events/dungeons?

    Other then the dynamic events in the zones, are there group areas outside of dungeons in the world? Like camps full of tougher then solo mobs where itll require a few ppl to tackle?

    Any helps appreciated

  2. #2
    Yea there are elites/champions around the world that are tougher than normal mobs. Most of the time they appear as random dynamic events (no quest chain or anything they just appear).

    Jumping puzzles sometimes have bosses in them or just tough mobs followed by a reward chest after you finish the puzzle.

  3. #3
    I don't remember specifically seeing any "rares" that would drop loot, but there's so much other stuff you can seek out to do that rewards goodies.

    And some of the DE chains are brutal and/or impossible on solo players or even small groups, so if you really want to test your mettle you can find those events and attempt to duo them.

  4. #4
    Quote Originally Posted by rhinomatic View Post
    I don't remember specifically seeing any "rares" that would drop loot, but there's so much other stuff you can seek out to do that rewards goodies.

    And some of the DE chains are brutal and/or impossible on solo players or even small groups, so if you really want to test your mettle you can find those events and attempt to duo them.
    Rotting ancient oak heart is basically a rare:



    bad video though

  5. #5
    Yes, in the form of Meta-events. Such as the Shatterer, Tequatl or the Shadow Behemoth.






    In addition, there are Champion and Veteran level mobs that are often tied to smaller events. Though they are not named in most cases. Some times they are and may be past lore characters. Though they drop no special loot.

  6. #6
    Quote Originally Posted by rhinomatic View Post
    I don't remember specifically seeing any "rares" that would drop loot, but there's so much other stuff you can seek out to do that rewards goodies.

    And some of the DE chains are brutal and/or impossible on solo players or even small groups, so if you really want to test your mettle you can find those events and attempt to duo them.

    DE chains? Forgive my lack of knowledge of the abbreviations so far. Im a quick learner though.

  7. #7
    Quote Originally Posted by Extremeties View Post
    DE chains? Forgive my lack of knowledge of the abbreviations so far. Im a quick learner though.
    After a DE (dynamic event) is done follow the npc you finished with, its an active world. Most of the time the npc will do its chat/story thing and then another DE will happen.

    It's not like traditional quests where you gotta talk to someone to start. It happens regardless if you are there or not.

  8. #8
    Quote Originally Posted by Extremeties View Post
    DE chains? Forgive my lack of knowledge of the abbreviations so far. Im a quick learner though.
    Dynamic Event chains. Typically once you finish a DE, your success or failure will determine a follow up event. These are linked together in chains. They can climax is huge meta events, like what Fencers linked at the top.

    Dynamic Events are just events that occur in the world, and the majority (though not all) happen regardless of player interaction. The game does not wait for you, basically. Picture rifts in Rift, but on a much grander scope and much more diversity in content.

    To name some examples of dynamic events:
    *Help defend the farm from bandits
    *Stop the bandits from poisoning the water supply
    *Help clean the poisoned water supply
    *Defend the engineer while he repairs the turret
    *Escort the caravan to the fort
    *Remove the skritt infestation from the mines
    *Kill skritt and return the belongings they've stolen
    *Accompany the knight and help him kill the bandit leader

    Some random examples. The majority of them are your typical quest objectives, but without the "shopping list" aspect. That is, there's no Kill X bandits/Kill X waves of bandits displayed. It's still there internally, but the entire mentality is changed when that's removed from sight. The game knows how many waves to send at you, but you don't. Or alternatively, the objective is something else (escort the caravan, clean the water supply), but achieving it involves killing a certain amount of things. It just hides the fact very flawlessly.

    Also, the difficulty of the DEs scales to the number of contributing players participating. The scaling is kind of messy, but it gets the job done.
    Last edited by Larynx; 2012-08-08 at 10:45 PM.

  9. #9
    I understand the events and the chains that progress the events however I think its a little offtrack of what Im asking. Let me try an explain a little better.

    So I walk off into an area where theres a big camp of mobs, some static, some pathing. Somewhere in the camp is a named guy named Jo-shmo and everything else is a hamster. Jo-shmo has a chance and/or drops gear but is rare or randomly spawns. The hamsters more so just act as placeholders for the named to pop. Are there any of these types of mobs in the world randomly in camps/hunting areas aside from the DE's?

  10. #10
    Quote Originally Posted by Extremeties View Post
    I understand the events and the chains that progress the events however I think its a little offtrack of what Im asking. Let me try an explain a little better.

    So I walk off into an area where theres a big camp of mobs, some static, some pathing. Somewhere in the camp is a named guy named Jo-shmo and everything else is a hamster. Jo-shmo has a chance and/or drops gear but is rare or randomly spawns. The hamsters more so just act as placeholders for the named to pop. Are there any of these types of mobs in the world randomly in camps/hunting areas aside from the DE's?
    I don't recall any rare spawns like what you might find with silver elites in WoW. The only NPCs that seem to drop good loot 100% of the time are meta event bosses, but those are not rare spawns. There are named mobs, even outside DEs, but they don't exactly have good loot.
    Last edited by Larynx; 2012-08-08 at 10:50 PM.

  11. #11
    Quote Originally Posted by Extremeties View Post
    I understand the events and the chains that progress the events however I think its a little offtrack of what Im asking. Let me try an explain a little better.

    So I walk off into an area where theres a big camp of mobs, some static, some pathing. Somewhere in the camp is a named guy named Jo-shmo and everything else is a hamster. Jo-shmo has a chance and/or drops gear but is rare or randomly spawns. The hamsters more so just act as placeholders for the named to pop. Are there any of these types of mobs in the world randomly in camps/hunting areas aside from the DE's?
    Those mobs appear as DE's. Rotting oakheart is the one I linked for you.

  12. #12
    Quote Originally Posted by Larynx View Post
    I don't recall any rare spawns like what you might find with silver elites in WoW. The only NPCs that seem to drop good loot 100% of the time are meta event bosses, but those are not rare spawns. There are named mobs, even outside DEs, but they don't exactly have good loot.
    Are there actually named mobs? My understanding was that all the rare (champion) mobs (and all mobs for that matter) were meant to be generic mobs, and even the dragon champions like the Shatterer were titles rather than names.

    Quote Originally Posted by Ryngo Blackratchet View Post
    Yeah, Rhandric is right, as usual.

  13. #13
    I did find a champion Ogre patroling in a small cave in the zone outside of Lionsarch. Took me and 2 of my friends to bring him down. Cant remember if he dropped loot himself but he was gaurding a chest that i looted for a normal item. Unfortunately its only lootable once so my friends didnt get anything. Although if you do fight him with friends and find something in his chest you can always mail the loot to ur friends is you find something worth keeping.

  14. #14
    I ran accross an NPC in the queensdale swamps that warned me not to read from his book outside. When I read it (after a few more warnings) it ended up summoning this demon to fight. Kinda looked like a gargoyle. Cant remember what the name of it was but honestly that kind of encounter is as close to named mobs as your likely to get.

    As a general rule Anet does not want some random special mob just standing out in a field waiting for someone to come along and kill it for no reason. Even when there is a mob sort of like that it will normaly be tied to an event of some sort and wont have loot exclusive to that mob. if you find Jo-shmo and kill him he's not going to drop "Jo-shmo's uber pants of doom". Killing him may spawn a chest with a garenteed magic item but said item will be pulled from the zones general loot list.

    Who is John Galt?

  15. #15
    Quote Originally Posted by rhandric View Post
    Are there actually named mobs? My understanding was that all the rare (champion) mobs (and all mobs for that matter) were meant to be generic mobs, and even the dragon champions like the Shatterer were titles rather than names.
    I could be lying to myself, but I really think I remember seeing a few named ones. Like... "Ogre Chieftain ____" or "Bandit Leader ____" or something.

  16. #16
    Quote Originally Posted by Larynx View Post
    I could be lying to myself, but I really think I remember seeing a few named ones. Like... "Ogre Chieftain ____" or "Bandit Leader ____" or something.
    There are mobs like that. Yes. They are not EQ style rare spawns, however. No special loot either.

    I made specific mention of named mobs from the lore. Which are like all over Plains of Ashford, for example. Those are another type of "named mob".

    Though I think the OP isn't exactly dialed in on the structure of GW2. As meta-event bosses are along EQ style named.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •