Just curious about some opinions for those with a heavy progression mindset in terms of Heroics starting this week.
Glyph Of Riptide - You guys a big fan of this? On some fights I enjoy being able to keep this rolling while we are moving constantly such as Elegon or Spirit Kings but even without the glyph it hasn't been hard to keep Tidal Wives up at a very consistent and lengthy basis.
Glyph Of Chaining - Have not found much, if any use for this considering nearly every boss has had a stack phase or a phase where you are in close proximity to hit maximum targets.
Does anyone have an idea on what fights to glyph WS and what fights to stay away from it?
It's the internet. You never know if people are either sarcastic or just bad.
Overall, most of these vary so you should look at your own logs and determine if it is worth it.
I was wondering what other people's opinions are on the higher haste caps if they are easily attainable. For example, as a goblin resto shaman, my gear alone puts me ahead of the 3306 caps for HS and HT, without having to work for it through reforging or enchants/gems. Should I always go for a haste cap if its in range like that?
Normally I'd say yes automatically but everyone I talk to is of the 'avoid haste at all costs except for that first point' opinion. I'm not sure if that's just because they can't get to the other caps as easily as I can.
oh thx, i had completely forgotten that i could just not take AS to cut down on my haste. i also reforged out of all of my haste like you said but i still ended up over 2300 . i wish there wasnt so much high amounts of haste everywhere.
also, i saw you tell someone else to socket 320 spirits in everything. do you miss all socket bonuses or are there some you go for?
this is my page for reference:
Last edited by Amerenth; 2012-10-09 at 08:48 AM.
I can see this part in the guide:
'Haste: Cast spells faster and adds extra ticks to hots. 871 (461 for goblins) haste with AS is the aiming point. If you choose to go with EM or EotE, 2017 (1576 for goblins) is a good aiming point. The only regen Haste scales with is TC, and it scales very poorly with that. Haste value is decreased between soft caps, making this the weakest stat in both 10 and 25 mans.'
which is different again.
I'm specced into Ancestral Swiftness and my character sheet shows 3k haste before I start reforging.
Edit: Furthermore your post implies that gearing for spirit is a necessity that only comes from being a bad player (meaning bad mana management), which seems a bit trollish to me. There are plenty of other reasons that can create the need of more mana that do not come from the player itself. For example having an undergeared raid, having a suboptimal groupsetup, etc.
These logs don't show skill, that just show that i am not OOM with 5k spirit ( + 1 trinket spirit use at this time ) and still heal for a rly good amount of heal for the entire fight.
For the 60 int bonus :
320 spirit or 140 intel + 160 spirit. So it's 140 intel vs 160 spirit. I still chose 140 intel.
I still think we need to manage our mana instead stacking spirit ( at least in 10 man raid ).
Sorry if i am a "Troll" :'(
Mathematically if you want to not have as much spirit you would increase your HPS by putting Jades in your sockets as opposed to gemming for Intellect.@80%
0.182% Increased Healing from 200 Mastery
0.4% Increased Healing from 200 Mastery
0.572% Increased Healing from 200 Mastery
0.418% Increased Healing from 200 Haste (12.51%)
0.428% Increased Healing from 200 Haste (9.98%)
0.404% Increased Healing (single-target) from 200 Crit
0.278% Increased Healing (non single-target) from 200 Crit
0.33096% Increased (Single-Target) Healing from 100 Int
0.31604% Increased (non Single-Target) Healing from 100 Int