Originally Posted by
melodramocracy
The problem with them both is that neither seem to generate spirit and LOH as quick as FoT / thunderclap does, not to mention thunderclaps extremely amazing ability to not only chase down high annoying running mobs, but to also get you out of certain bad spots quickly at times.
I'm not all that blown away by the changes they're making to this class. While there's nothing 'bad' here, none of it would really make me want to start rethinking how the class is played. A buff to seven sided is nice, but it's still a 50 spirit cost with a 30 second cd, which still brings serenity on top as a defensive measure.
I'm curious as to why mystic ally's weren't touched. They're amazing to level with, and then become utterly useless in inferno as they die almost instantly.