Originally Posted by
Pascal
The problem is that non-raiders have no main mission of something to gear up for. They gear up to have the gear, but they don't raid so that's the end for them. It make farming easier, or questing, or whatever it is exactly that they're doing, but they have no real requirement to have a higher gear level. A large portion of non-raider activities don't require good gear to begin with, and if they're PvPing-non-raiders, they should be getting PvP gear. Raiders gear up to progress and clear content with their guild, then progress to heroic modes, and prepare to clear the next raiding tier of content as efficiently as possible once it comes out.
Blizzard didn't release LFR to help non-raiders gear up, they released it so that non-raiders could 'see the content' because they said, paraphrased, they wanted to make normal raids harder without making it so that a large percentage of the player base never got to see the raid environment and bosses that they worked hard on to create. In WotLK, raids were so easy because they wanted people to be able to see the content, but it miffed raiders because normal modes could be cleared completely the week of release, but then heroic modes were fifty times harder. They made normal modes harder in Cataclysm, but then it made bad guilds and casuals unable to complete those raids. They tried to fix that by making yet another difficulty level, but I guess they didn't want to make it so that if you did this super easy version, you couldn't do the normal version that week if they opportunity arose.
It's actually weird to me that they didn't start out in the first place with gear on par with heroic five mans, given their reasoning and original intended purpose of LFR.
Perhaps they did intentionally add better quality gear in LFR to add an additional stepping stone in the gearing up process for both raiders and non-raiders alike, but it seems more likely to me that they did it because it 'was a raid' and wouldn't seem like a real raid if the gear was just as good as five man gear, or perhaps they thought people would be uninterested in running it without a better gear incentive. If absolutely no raiders ever did LFR, it would be a disaster every time because the only people in it would be casual non-raiders, undergeared players, and brain-dead idiots.
So I guess having better gear in LFR balances things out. Raiders help casuals gear up in the first few weeks of LFR, then the casuals are able to hold their own once those raiders stop showing up.
Also, I was agreeing, in the first place, that 'being forced' to run LFR isn't a big deal.