am I the only one who thinks this is a good thing? No more turn on auto attack and afk? sure LFR is suppose to be easy, but not that easy ...
LFR boss behaving like Normal boss = bugged.
so sad.
---------- Post added 2012-09-08 at 03:36 PM ----------
He definitly meant Could. I was in some of those first few second 1/2 of DS LFR runs and we indeed had the DW spinning and flinging us off. Which I don't think he is supposed to do at all on LFR.
Last edited by slime; 2012-09-08 at 07:37 PM.
Hm.. I did Morchok today on Raid Finder and I have to say, that is way too painful, even for Raid Finder.. That Stomp damage? Let me show you the difference in damage between 25Heroic and Raid Finder..
When those Crystals went out, it was worrying because if too many went out to the safe radius, the stomp would hurt that much more. But if you stayed stacked within the raid group, both the stomp and crystal explosion would be enough to kill off quite a few players.
Last edited by NatePsy; 2012-09-13 at 09:52 AM.
Its healable if people aren't being stupid, like standing in blood or taking any extra damage. Bug or not, lfr in its current state is just pretty much torture.
You have 25 players, most of them undergeared AND don't care about learning some very easy boss mechanics. Maybe Morchok is overtuned, but what about wiping to trash before ultratraxion every single time, or tanks not know when to taunt on ultra too. I've wiped on ultra every week now before and after the patch. This is not a bugged fight, people have just stopped careing
What doesn't kill you, only makes you stranger
The reason the damage is increased is the removal of resistance auras. It's the same with firelands, we did a run on Tuesday night and after popping a trap anyone who got hit with wrath of rag went to ~15% hp.
Maybe you should read the nice little note for heroic, too. Puts things in perspective.
Oh and by the way, Journal damage numbers are most likely variables, so if someone screwed up with the number for LFR it is most likely reflected in the Journal, too. Making it entirely possible to be an intended change or a bug.
Last edited by mmocb1848b600a; 2012-09-13 at 12:54 PM.
It has always being like that just so you know. In lfr stomp damage is higher for the simple reason that the entire raid is soaking bar those soaking crystal( not that anyone soaks crystals in lfr but anyway)while in heroic you have 10 or less doing so because bosses and raid get split.
The only difference iv'e seen, is that healers are struggling more than before. Probably because earlier you could have 1 or 2 healers do all the work no problem, and now people actually need to do something else than cast, say healing rain once a fight etc.
Did LFR on Tuesday on my new mage alt, other than the new loot system being utter crap everything went smoother than every other LFR run I've done. Bosses were actually dying in a decent amount of time, trash was getting cleared quick even with myriad afks. Gotta love 5.0.4.
Part of why it seems to be hitting so much harder is people arent stacking like they were. I went in and noticed maybe 10?-15 people getting hit. And hard. I wasnt healing but needless to say we downed him with half the group dead, and all heals hovering around 12k HPS.
I dont think its overtuned so much as people just arent caring anymore.
Yea the stomp is definitely doing more. Just requires a little more healing. But resistances being removed should add damage from the stomp since it was always physical. I didnt notice a change in crystal damage at all. I think I noticed Warlord meleeing the tanks for alot more too.
In terms of the Dungeon Journal, maybe the 35% nerf has dropped the stomp damage below LFR now. If you remove the buff in DS then the stomp should be up to 2,430,000 on Heroic (1,800,000 x 1.35). Which would still only slightly pass LFR.
Last edited by Dorac; 2012-09-14 at 05:43 AM.
the dungeon journal does not change with nerfs like the nerf in DS.
the reason heroic does less damage is because you have half the people soaking each stomp and twice as many stomps. there are two bosses in heroic.
although if you look at guides like http://www.icy-veins.com/morchok-detailed-strategy-wow it says LFR damage is only 1.625mil so it was probably buffed mistakenly at some point or purposefully to make people pay more attention. (25normal deals the same damage as the old lfr with 35% nerf if it is still at 2.5mil)
Last edited by bals; 2012-09-14 at 03:01 PM.