How does your solo pve/pvp build differ from instancing
Just was wondering what are the different setups people use for when they are completing hearts or farming as opposed to pvping as opposed to instancing. I understand you aren't respeccing traits all the time but how does your utility skills or weapon sets change based on what you are doing. Perhaps get a few ideas I can adopt.
For my warrior as I'm leveling I stick with a greatsword and full signet build. Even my heal and elite skills are signets to maximize my crit and burst damage. I run basically the same thing in pvp as well.
But in instances I take a backseat to damage dealing (since signets are pretty selfish as they help only me) and I dual wield maces. I figured this was a good combo because I can apply weakness and vulnerability to enemies, it comes with a daze and aoe knockdown and the adrenaline mace skill is a 2.5 second stun.
I basically try to minimize the damage output of the enemies. And my utility skills I swap to all shouts one to buff allies one to cleanse allies and one that gives 10 stacks of vulnerability to my target. I swap my elite skill to juggernaut which gives me a lot of low cool down knockdown and knock back attacks while it's up.
I was wondering if anyone else does as much swapping of playstyle while leveling (lvl 61 now) cause I know my Mesmer friend only swaps out 1 to 2 utility skills if needed but otherwise plays the same, if he's instancing.