SWTOR was pretty cool for having everything voiced over, but I know I'm not the only one who got tired of having voiceovers and conversation scenes even for essentially "kill 10 boars" missions and then dozens more relatively inconsequential ones just like it. it was just too much, especially on repeated playthroughs of each planet.
Anyone else old enough to have played Wing Commander when it came out? Remember when voiceovers, conversations, and cinematics were seen as a reward for progress and used to progress the main storyline? Thus they became significant and both the players and developers could focus more on them. By having them used so much in SWTOR foften for such trivial things, and by having them mostly just be static conversations, they lose their specialness and can even become tedious.
Let's hope they focus more on quality than quantity when it comes to production levels of voice and cinematic work, and save it for more critical things and in more dynamic ways than just conversations.