Mists of Pandaria Experience to Level
We have definitely been tuning XP in Pandaria, and trying to hit a pace where a character with no rest, no heirlooms, and no guild is leveling comfortably.
There was a significant decrease in the XP required to level from 87-90 applied a couple of weeks ago, and there was a similar adjustment for level 86 prior to that.
Completed Kun-Lai Summit today, they lower the req. XP a few patches back so I was able to ding lvl88 by the Summit quests alone finally. It's still tight though, by doing every single quest in the zone I have dinged a few quests before Shado-Pan area (my last questhub) ends. I completed the zone with no rested XP at all and unguilded.
This is pretty much what we're aiming for. We may still need to make a small tweak here or there.
Do we know the current total XPs required for each level from 85-90? Is this posted somewhere?
Currently
- 86 13000000
- 87 15080000
- 88 18980000
- 89 22880000
- 90 27560000
The fact is -- most people are in guilds, or do gathering along the way, or run dungeons, or use heirlooms, or build up some rest. Some people only quest in groups (and are therefore able to kill many more enemies per hour). Some only ever play solo.
The values above may get changed a little bit in the next two weeks, but only if it can be demonstrated that they are still too high.
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Brewfest Boss Level and Brewfest Dates
Word is, Coren Direbrew has been working out with bigger kegs and he will indeed be a level 90 dungeon boss and his loot has been adjusted accordingly. Pace was something we considered, so we pushed the actual event by just over a week from when it normally happens (which you should be able to see on your in-game calendars now) to give players a bit more time to reach level 89, the minimum level required to queue for the encounter. Oh, we also added a couple more surprises but you’ll have to wait and see. (
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Challenge Modes Differences
Challenge modes are more than just a timed run. On a basic level, every single creature in Challenge Mode dungeons is significantly stronger than the Heroic version (typically by a larger proportion than you see going from Normal to Heroic raiding, for what that's worth), and where appropriate, additional enemies or new mechanics are added to make sure that the threat of defeat is always present. For many players, simply successfully completing a challenge run is going to be, well, a challenge. That's why we award excellent Valor gains for doing so. Aiming for Silver, let alone Gold, will be something for experienced players to do once they've mastered the content.
Players who tested the Scarlet Halls challenge mode when that one was open, to name one example, can probably attest that the Armory section of that dungeon is every bit as brutal as anything in Heroic Shattered Halls was in Burning Crusade. (
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Account Wide Professions
Vanilla was a time of experimentation and 90%+ of the population playing with 1 main. Now it's a chore to level First Aid for alts hence it's difficult to see it seriously in design.
Well, if you look at it like that, why not make levelling and loot account wide too? Shouldn't new characters actually be new? (
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Class Quests
I personally loved Anathema’s quest line, it was one of the most fun quests I have ever completed, I suppose that's mostly because of the sense of accomplishment it yielded in the end and also because of its higher than usual difficulty level.
That being said, we will have some really nice Monk quests, but for now, although we would love to do more class quests, we are focusing a bit more on faction specific quests. We have 11 classes, that means we would have to use a ton of resources to implement those quests and we just can’t spare them at this moment.
Storyline and faction-specific quests on the other hand are getting some love; we’re focusing quite a lot on the Alliance VS Horde conflict for Mists of Pandaria, we will use plenty of other ways to help bring that conflict to another level, including for example the usage of scenarios.
We’re really excited about bringing this old and original conflict back into Warcraft again.
Be prepared for some epic legendary quests though as the expansion progresses! (
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Pandaren Monk Pet Lore?
Yeah, of all the bizarre pets out there to collect, I have to say I think the little Pandaren is one of the least strange ones, lore-wise — I have a tiny Archangel of Justice following me around most of the time!
I'm sure each of them can be explained in some way though. Magical error, inter-dimensional rifts, alchemy accident... (
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