8/10 loving it. content aside, love some of the new conveniences. filtering by class, the way loot is distributed, quests rewards for your class, aoe looting and a buch of other little things that just make the game more enjoyable to play
But contentwise I liked it.
Looked like a good compromise between TBC and WotLK.
Instances weren't as hard as TBC, but not as faceroll as WotLK either.
You had to visit an instance first before using the dreaded LFD.
There were many steps in things to do and T11 was a really awesome tier of content, the best of the expansion.
From there onwards, everything in Cata has been a small or huge disappointment.
As for MoP I have to say I'm really surprised. Everything is smooth, levelling is fantastic, so is the setting, the quest, the new cinematics, the dubbings. Levelling is a bit slow maybe, but it will get better with time.
Dungeons are... uh... I like them, but they're way too easy. At least at start they could have made difference between normal and heroics a little better. Challenge sounds a bit too hard instead, but I like them that way.
Raiding well, I've onl just experienced the first two bosses of Mogu Shan, and so far so good. Harder than I expected, considering we're talking about normal.
Grind dailies grind dailies grind dailies.
Grind dungeons grind dungeon grind dungeons.
That has been 95% of my MoP experience thus far.
So far I've been busy with levelling and getting the minimum necessary ready for raiding.
I want to finish quests in all zones before I start grinding dailies.
Has levelling been so fast for you that it only occupied 5% of your time? because so far it's been like... I'd say at least 75% of my experience, and it's been a really enjoyable part, alas a bit slow maybe.
Questing and the way it branches it's been really awesome, brought me back to TBC days.
And I agree with Jbombard, I really liked those quests where you get told parts of the story through flashbacks. I found them original and "new". It's pretty hard to give a "fresh" feeling with a quest in a quest-based levelling game like WoW, after 8 years of life, so kudos to Blizzard for having achieved that.
I thought Cata was decent when it first came out so im not going to go overboard. Guild is doing first raid tonight so ill reserve my judgement til after then.
Then the small rp things they do made me miss quests over and over again, I don't wait for that, I don't care for lore.
Let's hope they up the lvling speed for alts because like it is now, there is no way I'm going to lvl up my 6 alts...
-=Z=- Satan represents vengeance instead of turning the other cheek! -=Z=-
Raids are fun, not dailies -_-
I work, and when i come home, i need to do all dailies, farming for cards, hero, its just to much.
Let's say 7/10
I'ts alright, although i find myself spending all my time on the daily quests and i have no time left for doing hc's pvp and other stuff. Butt that my problem, I can't just stop doing the dailys :S
Best expansion since TBC.
Also the first expansion where almost every area is super-detailed, gorgeous and stunning.
For all the b!+ches - funniest page ever! <3 :_D
Brilliant expansion. Best one yet. There's so much to do, I won't get bored for months. Then a new patch will come out, and there'll be even more to do!
Yes, a lot of days it's daily grinding. But the dailies switch around, so it doesn't feel like a chore. I get to go out and see all of the world, fly across the entirety of Pandaria, rather than sit in one city queueing for everything.
The Monk class is so very well designed. There's some issues that need addressing, as with any class, but overall it's very fun. The Pandaren race as well are beautifully designed, so my character looks great.
The heroics are fun, interesting, yet not a brick wall to smash your face against in PuGs. You do need to pay attention to some things, so it's not completely faceroll, but you should still be ok in PuGs.
Raids, well, not going into MV yet so can't comment. This Sunday!
Overall, very happy with the expansion. It's a ton of fun and WoW's best one yet.
9.5/10 for me, similar to TBC in some aspects, but with improvements from later expansions.
I remember WotLK initial dungeons to be very easy, at least for players with a bit of experience. Those "trained" by TBC dungeons really had no issues at all.
I remember a couple of tricky fights (Hall of Lightning? Hall of Storms?) maybe, but in general Heroics were very easy at the beginning of WotLK.
Maybe a bit harder than MoP's, but still easy.
Cataclysm's heroics at start instead were much much harder. Not as hard as TBC, but much harder than WotLK and especially MoP.