Originally Posted by
Axi
Because they have become the new melee mage.
Insane control, you can single-handedly lock out a caster or healer all game. Shockwave, pummel, disrupting shout, charge stun, gag order, fear, disarm.
Insane Burst, all cooldowns stacked together with one macro. Execute hits stupidly hard still.
Insane Mobility, Intervene(or to Banner), Charge, Leap, Avatar.
Insane Survivability with spell reflect, second wind, shield wall, the parry cooldown(with 20% dr), rallying cry, dr banner.
If you are letting a warlock get a Chaos bolt off you probably don't need to be worrying about which classes are 'strong and weak' right now.