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  1. #1

    RIFT's biggest blunders...

    RIFT wasn't always the awesome game it is today. The developers took risks to make it a service worth paying a subscription for. Not all the implemented ideas from the Trion brain trust were good.

    What was the biggest blunder you remember?

    Mine is the River of Souls event:

    1) You missed the finale if you blinked.
    2) If you didn't blink you were caught in the D/C lagfest in Stillmoor.

    If you were fortunate enough to see the diva head shake contest between Asha and Alsbeth you got a cool title for the trouble.

    It was a good learning experience for Trion to say the least.

  2. #2
    Honestly can't say that they have made any blunders tbh. A lot of stuff tried that wasn't as successful or popular as they hoped, which they've learnt from, but nothing I would consider a blunder.

  3. #3
    While the idea of a PvP soul was in idea, great, it didnt work very well. haha. But i do think it helped greatly in the formation of the pvp PA. As long as something can be taken as a learning experience, no blunder is bad.

  4. #4
    Deleted
    First few days of Conquest, when everyone spawn camped Oath.

    I swear that just put so many people off the game

  5. #5
    Quote Originally Posted by Tarien View Post
    Honestly can't say that they have made any blunders tbh. A lot of stuff tried that wasn't as successful or popular as they hoped, which they've learnt from, but nothing I would consider a blunder.
    call it a blunder. its fine
    11 patches and countless hotifxes later, they've more than made up for it.... with interest, like, the kind of interest that makes you very very very very very rich. lets hope thy make more blunders
    {I disapprove of what you say, but I will defend to the death your right to say it. }

  6. #6
    While I wasn't there for it, I heard about how the RoS event was a giant shitstorm for players and not very good. I seem to remember a few of the devs coming out and saying, "Yeah, that event sucked, we're sorry. But don't worry, because we learned a ton from it and won't make another event like that." but I could be wrong. I remember really liking them for coming out and saying, "We dun goofed" too.

  7. #7
    Scarab Lord Azuri's Avatar
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    Quote Originally Posted by edgecrusherO0 View Post
    While I wasn't there for it, I heard about how the RoS event was a giant shitstorm for players and not very good. I seem to remember a few of the devs coming out and saying, "Yeah, that event sucked, we're sorry. But don't worry, because we learned a ton from it and won't make another event like that." but I could be wrong. I remember really liking them for coming out and saying, "We dun goofed" too.

    I remember it well and the response from them because of it:


    Quote Originally Posted by Scott Hartsman

    When we set out to get this unveil event in front of you, it was all about some serious ambitions.

    Great new types of content to unveil a brand new raid zone. Events that really push the edge of what's possible not just in Rift, but in any MMO of its kind. All within an incredibly rapid amount of time following launch.

    In this case, while we did get to "what's possible" we didn't get to "solid gameplay for the entire game universe." The later phases of the event were too concentrated and time-compressed, which caused issues on a number of worlds.

    Ambition is important -- It's what keeps us improving day to day, week to week, month to month. But, it's equally important to know when you walked too close to the edge and got cut.

    Between our previous experience with zone events and now with world events, we have a much better idea of the range we can create "fun" for at a mass scale in the future, and the steps we need to take to continue progressing the more solid gameplay experiences that only happen in RIFT.

    As I had posted earlier, our next world events will already be taking everything we learned, as well as all of your comments about the event, into account. Please do keep them coming -- I guarantee we're here reading them all, weekend or not.

    As developers, none of us are happy when anyone who chooses to spend their valuable time in our game feels like they got the short end of our aspirations.

    To that end, even if something goes great for some, when it doesn't go great for all, we're going to go out of our way to make it up in some way wherever we can.

    We're going to assume that if you are an active subscriber you were intending to participate in the final stages.

    1) Operating on that assumption, later this week everyone will be receiving an in-game mail with the River of Souls Event Reward Pack containing:

    Symbol of Purity – This item starts a quest you can complete to obtain

    • 250 Otherworldly Sourcestone
    • 1x - Purified Treasure Cache – Contains a random chance of obtaining one of the special world drop event rewards from the day of the event
    • Common – Grave Goods Bag -Unique 20 Slot Bag (NEW ITEM)
    • Uncommon - Shroud of Anti-Life – Lorn non combat Polymorph
    • Rare – Nimble Spectral Horse – 90% Speed Mount
    • Ultra Rare – Swift Spectral Warhorse – 110% Speed Mount
    • Shadetouched Weapon Cache – The starter item for the Rare Death weapon quests. You can choose whichever level appropriate one you'd like.
    • The following two Achievements, since not everyone who was (or wanted to be) present was able to obtain them.
    • Grim Hero
    • Grim Protector



    2) The achievement for kneeling to Alsbeth will remain available in her incarnation inside the River of Souls.

    3) Additionally, we're also going to continue the Otherworldly Sourcestone drops for the next few days, for those who haven't yet finished off their collections and would care to.

    4) And since the question has come up quite a few times -- the ability to complete the quests from the Shadetouched Weapon Cache will continue, such that you're always able to finish them.


    We do thank you for your patience with us during this first ever World Event. We know that patience isn't infinite. We do respect that fact greatly, and you have our word that we're listening and reacting smartly for the next round.

    - Scott
    A big enough blunder for the executive producer of the game to comment on the forums.


    Source

  8. #8
    Yeah, I have mad respect for developers that actually come out and can be honest about their failures as well as their successes. I hate when they try to deny that something ended with a poor user experience. Own up to it and tell us that you learned from it, then SHOW that you learned from it. Trion has done that spectacularly and that's one of the reasons I respect them so damn much.

  9. #9
    Quote Originally Posted by Azuri View Post
    A big enough blunder for the executive producer of the game to comment on the forums.
    bah, you just like it because he mentions an "edge"

    that having been said, I find sarcastically funny that people run about demanding honesty from developers, yet when they get it, they're all up in arms about blunders and whatnot. :/
    {I disapprove of what you say, but I will defend to the death your right to say it. }

  10. #10
    Deleted
    Teired pvp gear and exponential scaling and ranks.

    PVP in rift woudl be amazing if it was nto for the ranks and gear.

  11. #11
    Quote Originally Posted by tlacoatl View Post
    Teired pvp gear and exponential scaling and ranks.

    PVP in rift woudl be amazing if it was nto for the ranks and gear.
    The scaling got normalised, as did Valor on gear, some patches ago. It's no longer exponential, but linear.

  12. #12
    Bet I can name more TOR, GW2, and WoW blunders then you can Rift blunders.

  13. #13
    Scarab Lord Azuri's Avatar
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    Quote Originally Posted by Puremallace View Post
    Bet I can name more TOR, GW2, and WoW blunders then you can Rift blunders.

    Lets not and this thread has potential to get some nasty game bashing and if does it'll get closed and or infractions. Train wreck titles like this just attract drive by trolls.

  14. #14
    Quote Originally Posted by Azuri View Post
    Lets not and this thread has potential to get some nasty game bashing and if does it'll get closed and or infractions. Train wreck titles like this just attract drive by trolls.
    He can't come in here and talk shit without giving some perspective here. A good moderator would recognize this thread for what it is. This is pure troll baiting. He knows he say whatever the hell he wants about Rift and I cannot say shit about any other game.

    SO MY POINT stands. I can name more mistakes TOR made in the first week then Rift did in the first 5 months.

  15. #15
    Quote Originally Posted by Puremallace View Post
    He can't come in here and talk shit without giving some perspective here. A good moderator would recognize this thread for what it is. This is pure troll baiting. He knows he say whatever the hell he wants about Rift and I cannot say shit about any other game.

    SO MY POINT stands. I can name more mistakes TOR made in the first week then Rift did in the first 5 months.
    Rift is the only game I currently pay a subscription for.

    I apologize that I have the ability to poke fun at things I love.

    If the worst thing I have to point to is the River of Souls event, wouldn't you have to agree I like the game?

  16. #16
    #1. The panic to open up as many new servers as they did initially. Way too much and spread the population way too thin. Also gave the impression the game was "dying" when Trion finally rolled back the almost 20 or so servers launched too damn early.

    #2. The pvp gear in PVE raiding. Oh hell no.

    #3. Warrior tank revamp. A revamp was needed. Sorta terrible the way Trion went about things. Did not enjoy.


    #2 and 3 are sorta whatever at this point. #1 I don't think Rift ever fully recovered from and hurt the game more than we'll ever know.

  17. #17
    Releasing Hammerknell before ironing out all the bugs.

    It was awesome enough to make up for it though. That place was cool.
    "English doesn't so much borrow words from other languages as follows them into a dark alley, hits them over the head and goes through their pockets for loose vocabulary."

  18. #18
    Quote Originally Posted by Fencers View Post
    #1. The panic to open up as many new servers as they did initially. Way too much and spread the population way too thin. Also gave the impression the game was "dying" when Trion finally rolled back the almost 20 or so servers launched too damn early.

    ...

    #2 and 3 are sorta whatever at this point. #1 I don't think Rift ever fully recovered from and hurt the game more than we'll ever know.
    I suppose that in the book MMO Launching 101, there should be the following entry...

    "When rewarding those who pre-ordered with a headstart/prelaunch, ignore the people bitching about queues."

  19. #19
    Quote Originally Posted by Puremallace View Post

    SO MY POINT stands. I can name more mistakes TOR made in the first week then Rift did in the first 5 months.
    doesn't that make you a bit of an idiot then? because that's not what the OP is asking or talking about he asked for RIFT, not which game made the most mistakes.

  20. #20
    Quote Originally Posted by Socialhealer View Post
    doesn't that make you a bit of an idiot then?
    You must not have met Puremallace before

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