Keep in mind that on this fight each tile that is active grants 1% damage and 1% spirit. Healers should do well on mana on heroic Stone Guard.
Keep in mind that on this fight each tile that is active grants 1% damage and 1% spirit. Healers should do well on mana on heroic Stone Guard.
Yeah this is a change from heroic. Here is our last weeks kill video if you're interested.
https://www.youtube.com/watch?v=zr2FSsRgte8
Each Guard location has a crystal you can click on that gives you seven charges to run over tiles to light them up for 1 buff for everyone in the raid.
I'm gonna have to disapoint you in that case.
I topped healing with 70k effective hps, 13% overhealing, and I'm still ranked 19th of the world on that log. Anything else you need to say now?
Check it for yourself,
http://www.worldoflogs.com/reports/g...=11346&e=11713
4 healing does make it a bit easier i believe
Hi
And to prove you even more wrong, here's last nights log
http://www.worldoflogs.com/reports/rfvb6hawjm6hhm9w/
I believe the discussion went to mana regen and we noted that mana isn't an issue on this fight, even for discs, because of the 1% spirit buff from tiles.
Really interesting how everyone is taking the discussion. Pyra, did you guys ever consider four healing? You guys did wipe quite a bit and I'm just seeing a lot more damage in than total healing going out despite your impressive numbers.
I was just pointing out to Mookspal that there isnt a mana regeneration problem for me, he didnt believe me, assumed i wasnt doing my job and did worst of the 3 healers. I cant let that happen while i'm working my ass off, especially when ranking so high.
We did consider 4 healing, but we hvnt exactly got the numbers up to do that, our monk pala is healing offspec, but we'd need another tank then. And we dont want our shadow priest to go holy because Vampiric Embrace is healing a crazy amount.
The reason why we had so many wipes, was because we had our paladin tank with us, which just got back from holiday, so not that great geared yet.
We also had the worst combo ever, Jade, Jasper and Cobalt.
With Cobalt, it makes it the most unforgiving combo with the most raid damage.
If we had Jade, jasper and Amethyst (which we had last week when we killed it, link in an earlier post on this thread), standing in the Amethyst pool for a moment, isnt as quite punishing as walking into a Cobalt Mine when Cobalt isnt active.
Bad pallies make us all sad pandas.