...thank you for ruining Lynx Rush.
I'm rarely discouraged by changes made, but this together with the dumb decisions around obtaining currencies = just too much.
Holy Mage Nerfs, Batman! Fire spec just got a massive kick in the nuts for PvE. I don't give a rats ass what this does to PvP, and if Blizz gave 2 shits about their game, they'd separate PvP and PvE abilities already and just be done with it. As it is, looks like I better learn to use Arcane. It was already a better spec anyway.
---------- Post added 2012-10-18 at 10:40 PM ----------
By the way, funny to see all the annoyed mages come out of the woodwork.
They don't know what it's like to be nerfed until now, and the nerfs are relatively mild IMO, suck it up and adapt like every other class has to, mages have been too good for far too long.
hell no! this is gonna ruin my alysrazor mount run :< along with my pve dmg
Now give me some warrior nerfs and I'll take it with pleasure!
Can't see why the general QQ about the Pyroblast being on a 3 sec CD as it's not even a good thing to chain cast it. Either in PvP or PvE. Pyroblast and Pyroblast! Isn't even the same.
Last edited by Silvy; 2012-10-18 at 10:16 PM.
Silvy - Mage since April -05.
So the unhealable frost mage burst is every 45 seconds instead of 30 now. Big whoop. Make frost bomb always detonate immediately so it can't be lined up with other burst--then we're talking.
"Just dispel frostbomb" the mage cries, knowing full well that nothing else can ever be dispelled under this scenario.
WindWalkers and BrewMasters on the other hand could really use more healing. 10% hp (when brews are available) is kind of lack luster compared to that of other classes. what's a 30k heal or so every 18 seconds vs say Warriors Second Wind (3% life returned a sec once below 35% health) or even enhance shamans MW5 insta heal (you shammies know what you've seen your insta heals do, coupled with a proc of another instant heal.. that's a shit tonne of healing). Really, each classes self healing is pretty high, and the best we've seen for WW monks is a sly 20k heal that takes 1/2 of your energy to create a crappy chi sphere, chi wave that will more than likely not hit more than 14k - and is bugged so will sometimes only leap a couple of times, and a CD that is our only good healing (expel harm) which is on a pretty high CD. The heal from Blackout kick is extremely low also, 20% of the damage done if standing in front of the target. But even then the damage in PVP for instance is not particularly high due to resilience.
I really enjoy Monk, and have mained it since MoP launched - but there needs to be some changes to the design of the class to bring it up to par with the other classes.
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If Warriors get nerfed then give us a minor buff to Mortal strike or something to compensate. As much as I hate to say it but..nerf Dragon Roar and buff the rest?
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Aspect of the Fox has been removed?????? deleting hunter.
just nerf cd stacking on warriors and it will be fine
I don't really see the difference between no interaction of FoF / BF and Cata.At least your entire spec wasn't redesigned into a mindless game of whack-a-mole like Frost PvE. It was bad enough getting a pet in TBC, now we have a damn maintenance spell (bombs) too. Sure, the damage is great, but removing the damage component of DF and the fingers interaction with brain freeze really sapped the fun out of frost.
Why? B/C Power-Auras did the thinking for you anyway.
Great one less addon to install.
CD to pyro seems weird though.
odd...in the PTR right now and the pyroblast 3 sec cooldown isnt in game. The only fire mage related item that made it on PTR thus far is combustion being used only on ignite.