Originally Posted by
whi
What kind of niches do you have in mind, if there's currently "not too many fights to let destruction shine" in your opinion? I was pretty sure, that destruction's niche is cleave, as in, two target dmg, and that's... most fights currently available..? Feng comes to mind as a fight, that's rather single+aoe(but shield phase can be happily abused by havoc+shadowburn). Everything else has adds that can be cleaved to - sometimes there's more than just 1 add, where affli should shine, or if your tactic permits -demo, and that's fine. Thing is, currently the only thing that keeps destruction over mud is havoc+shadowburn x3, on targets that shouldn't even be a valid target to cast shadowburn on. That's abusing a bug(or was called one by our very own dev here on mmo) or mechanic by now, as it's doesn't seem to be getting fixed.