Yeah, I don't think Orcs need Command and Blood Fury. One or the other, maybe but both is over the top.
Yeah, I don't think Orcs need Command and Blood Fury. One or the other, maybe but both is over the top.
Well it's nobody's fault you're playing girly races, roll an Orc, be manly!
The first Warlock, Gul'dan, was an orc. Obviously, he'd want his own race to be better at it!
Night elves are the best tanks in the game, that is their niche.
On topic, racials are such a tiny portion of the damage that despite 99,9% of all who bring it up think they are good enough for it to matter... they are not(not talking about you specificially OP).
Racials are fine, if you think otherwise then roll orc, human whatever you want
Last edited by Bakis; 2012-10-22 at 10:23 AM.
Female orcs are manlier than most male characters :P I agree with alot of whats being said here, but if it weren't for Berserking, you would never see a troll unless it was an npc.
I don't want racials removed, I want racials to be balanced. They always meant something to me.
It's not that hard to have racials give around 1% performance boost, regardless of class/role.
Here's how I'd do racials (from an old thread I started):
http://i.minus.com/idu8gbXjZF4jO.png
Racials need a global overhaul, they are in general not balanced , not between factions and not within factions. GC said if he could start WoW from scratch there would be no racials at all, but as it stands racials are fossils of a bygone epoch and need to be addressed in a comprehensive manner.
---------- Post added 2012-10-22 at 10:06 AM ----------
he was not the first warlock, Nerzhul was a warlock before Gul'dan, and Gul'dan was Nerzhul's disciple, and the Nightelf satyrs were warlocks millennia before Gul'dan was and Achimonde and Kil'jaedan were warlocks millennia before them!
Last edited by Grubjuice; 2012-10-22 at 02:12 PM.
Dont gnomes have 5% int still??
---------- Post added 2012-10-22 at 07:26 PM ----------
On a side note, id make 1 set of racials, which are mirrored over the seperate factions, that means, no one faction has an advantage over the other really.
Ie,
Humans trinket is given to UD aswell
Orcs Blood Fury is given to dwarves
Arcane torrent is also given to Dreanie
and so on.
The new undead racial Touch of the Grave is worth about 1.4% of my damage according to WoL/recount and is a steady source of healing as well.
It is definitely viable.
“I have never made but one prayer to God, a very short one: ‘O Lord, make my enemies ridiculous.’ And God granted it.” -- Voltaire
"He who awaits much can expect little" -- Gabriel Garcia Marquez
no, they now have a 5 % increased mana pool
which is great for only a few class/specs, most notable Mistweavers where it adds up so insane mana yields from Mana Tea consumption, and a few others like Arcane Mages, (well mages in general) who have regen based on % mana. I don't know if that mana pool increase synergizes with chaotic energy because i don't know how CE works but it makes Life tap slightly more effective for Demo and Aff.
They also have 1% spell hit if they can equip a dagger or sword.
You forgot the most important passive.
+Infinity badass rating.
"The truth, my goal."