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  1. #301
    Quote Originally Posted by Fleuria View Post
    theres always a chance of it coming to EU/US, the reason they are doing it is because 25 is dead on KR almost to the same extent its becoming on EU/US the only reason it hasn't become totally extinct on EU/US is because the same top20 keep the 25man scene looking alive but in reality so many good 25mans have been lost since its just easier to manage 10mans.
    The reason they're doing it in Korea is because Korea has a much different model than we do and this will balance things out. Korea actually loves 25 mans, so you're just very wrong here.

  2. #302
    Lost subs?...really?

    This was the raiding setup when Wow was at it's peak!

    If anything...subs dropped AFTER they went to shared lockouts

    just my $.02.....

  3. #303
    Quote Originally Posted by NeverStop View Post
    YES! 25 man groups finally get rewarded with better gear than 10 man. Back to the golden age of ICC.
    ICC has never been the golden age. WoW high times were end BC/beginning LK. Though i find MoP amazingly good and as good as BC was.
    But times have changed for me. Having a 4 months old daughter and WoW don't really fit together...

    @Topic: The 25's would be little more interesting with this change.

  4. #304
    Quote Originally Posted by skitz0129 View Post
    The reason they're doing it in Korea is because Korea has a much different model than we do and this will balance things out. Korea actually loves 25 mans, so you're just very wrong here.
    So many people have stated they prefer 25man to 10man but 10man is just so much easier to manage and no new person who wants to create a guild would even consider 25man while 10man is available only reason 25man is alive is because they're the same guilds that have been alive since wotlk, hardly any new super 25mans have sprung up only 25man guilds dying in to a 10man guild.
    Last edited by Fleuria; 2012-10-25 at 11:36 AM.

  5. #305
    PLEASE blizzard implement this also on the us and eu realms. Would make raiding 25m viable again.

  6. #306
    Quote Originally Posted by Grimbold of Skullcrusher View Post
    Sorry off topic but: What is the difference between pricing methods in Asia and EU/US? I couldnt find it anywhere, I am just curious... Thx for answer.
    In Asia you pay for a short time to spent. More to do in game = more game for Blizzard. So if Koreans would have to do dailies with 7 factions, LFR, Sha, Galleon and two separate lockouts of normal\hc raids, then they will spent more time in game and more will pay for this.

    EU\US pay monthly, so the price of spending one week on doing it all and doing just one raid is the same.

  7. #307
    Quote Originally Posted by NeverStop View Post
    YES! 25 man groups finally get rewarded with better gear than 10 man. Back to the golden age of ICC.
    I'm sorry but what? Golden age of ICC? Either you weren't playing, or you have simply forgotten, that people were incredibly sick of ICC after only a couple of months, and it was also out for almost a year... I would hardly call that age "golden".

    Keep the locks together, and let those who really want to raid more than once a week do so on an alt...

  8. #308
    Over 9000! Glorious Leader's Avatar
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    Good. I hope this change makes it across all servers. I did prefer the old icc way of doing things but that's not really the reason why I want this change to happen. I want everyone who insists that dailies aren't forced to eat some fucking crow when they bring this model back so I can tell them your not forced to do 10s and 25s...

    ---------- Post added 2012-10-25 at 11:50 AM ----------

    Quote Originally Posted by Chaozu View Post
    I'm sorry but what? Golden age of ICC? Either you weren't playing, or you have simply forgotten, that people were incredibly sick of ICC after only a couple of months, and it was also out for almost a year... I would hardly call that age "golden".

    Keep the locks together, and let those who really want to raid more than once a week do so on an alt...

    Why is that? I mean if they split the locks up YOUR NOT FORCED TO DO 10s and 25s. Why shouldn't their be a seperate lock out....
    The hammer comes down:
    Quote Originally Posted by Osmeric View Post
    Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
    And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

  9. #309
    Mechagnome
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    Quote Originally Posted by Raptoos View Post
    In Asia you pay for a short time to spent. More to do in game = more game for Blizzard. So if Koreans would have to do dailies with 7 factions, LFR, Sha, Galleon and two separate lockouts of normal\hc raids, then they will spent more time in game and more will pay for this.

    EU\US pay monthly, so the price of spending one week on doing it all and doing just one raid is the same.
    Aha, thanks

    Why is everyone saying "25 man is not viable" ? How could these changes make 25 man viable?
    Quote Originally Posted by Slummish View Post
    I don't get it. I've gone AFK a million times to blow my bf so he'd get off my back and let me raid. What's the problem here? People have sex...
    Quote Originally Posted by Malkiah View Post
    "you need to understand that my computer and i have a relationship that was here before i met you, and will be here long after we break up. if i could have sex with the CD-rom drive, you would be irrelevant. just so we're clear on this"

  10. #310
    I prefer 60fps in 10man before 5-10 fps in 25man when a lot of stuff is goin on.

  11. #311
    Its funny how people cry for better rewards in 25man.. You get 6 loots from a Boss in 25 man SIX compared to the 2 you get in 10man. and not only that 1 item can drop multiple Times increasing the Chance you get it. I always laugh when i see a Boss dropping 4 Trinkets meaning 4 people in 1 ID got it the 4 that need it on 10man have to wait 4 weeks atleast. Oh and of course 10 man is way harder

  12. #312
    Quote Originally Posted by Fleuria View Post
    so tldr cut 15 players have the 10 best players and make equal content far easier because you have a far better and stronger core... thus yielding way higher rankings, sounds like going for the easier option imo.
    so 25 mans are hard because you have more idiots to manage?
    I don't see how that is a valid argument for it dropping better gear

  13. #313
    Quote Originally Posted by Grimbold of Skullcrusher View Post
    Aha, thanks

    Why is everyone saying "25 man is not viable" ? How could these changes make 25 man viable?
    The hardest part of a 25-man raid is finding a competent raid leader prepared to lead 24 other people through the dungeon. More of these will exist if 25-mans give better (not simply more) loot.

    Doomhammer EU

  14. #314
    High Overlord
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    Simple Solution: Let 10 mans drop worse gear, allow 10 man raiders to upgrade the ilvl to 25 man level using Justice points.

    I'm pretty sure that's all the incentive 25 mans need in EU/US, not having to run 6 heroics every time you upgrade an item would be a strong incentive indeed.

  15. #315
    Warchief Szemere's Avatar
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    Assuming this wouldn't apply to the US/EU servers... Wouldn't that screw up the progress race by a lot, assuming they receive a patch at the same moment in time? Double loot acquisition and all that...
    Ex-GM and Raidleader of the MoX Purple Kittens Raidteam on Twisting Nether (formerly Grim Batol), RIP, Winter 2010 - Spring 2013.
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  16. #316
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    That's easily the best news concerning WoW sincs years! I hope it will make it to the EU/US-servers.

  17. #317
    Quote Originally Posted by TobiasX View Post
    The hardest part of a 25-man raid is finding a competent raid leader prepared to lead 24 other people through the dungeon. More of these will exist if 25-mans give better (not simply more) loot.
    So you think better loot makes for better raidleaders? Heroic loot from heroic bosses isnt enough?

  18. #318
    YES! Maybe my guild can to steady 25 mans now.. I really love doing 25 mans, but I like the guild I am in right so much I stick with it(doing 10 mans). If this is going live, maybe we go back to 25 man raiding guild. Like the guild once was.
    Follow me on twitter @crusadernero
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  19. #319
    Quote Originally Posted by Enosh View Post
    so 25 mans are hard because you have more idiots to manage?
    I don't see how that is a valid argument for it dropping better gear
    wasn't even an argument to drop better gear, was tldr of the guys post whining that some guy was being carried in his 25man and they chose to go 10man because it was just easier for them to manage rather than try and recruit to replace players.

  20. #320
    Quote Originally Posted by TobiasX View Post
    The hardest part of a 25-man raid is finding a competent raid leader prepared to lead 24 other people through the dungeon. More of these will exist if 25-mans give better (not simply more) loot.
    I could see this being true for about a month or so, then those same leaders will remember that leading those 24 idiots is not worth the gear and then just take the higher gear they got and go back to 10mans. It still ALL comes down to the raiders, not the leader... a good leader does not magically make everyone play better. It helps, sure, but dumb people will be dumb.

    I could see separate lock outs for sure, that by itself would bring some life back to 25 mans simply because people would have the options to run more then one raid each week and get a higher chance at some gear, BUT there is simply no need at all for the higher ilvl gear to drop since the content itself is not harder and higher gear does not make it easier it "manager" a raid of 25 people.

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