People that say that the new system is like the old system: No options and just one good pick of glyphs and talents are just bad players that cant think out of the box.
or we are restricted by a box called [Min Maxing for raids] and if we think outside the box we make things harder for 9/24 other people...in that case it's not thinking outside the box it's just being an asshat!
Isn't it a bit early to be nostaligic about glyph changes?
Give it 6 months...
Patience doesn't exist on the internet. People were nostalgic about Wrath of the Lich King two months after Cataclysm released.
I like the new glyphs, personally. Minors are fun and cosmetic, and majors are actually options rather than requirements. There are a couple of exceptions, of course, but overall "using X glyph instead of Y glyph" isn't something to laugh at a person about unless they're just REALLY messing it up and using, say, shadow majors for holy or something to that extent.
I regularly swap a glyph or two for the one or the other boss... That's more than I did in all of Cata. And when I start doing some PvP again, I'll be swapping glyphs back and forth even more frequently.
I had the absolute best glyphs for my spec back in Cata, don't ask me which ones they were tough because I don't remember, I just picked the ones the intrawebs told me to.
Now I actually have some personal choices there. They don't affect my gameplay much, but at least when they do I know it's because of something I chose rather than some of the many mysterious things I copy pasted from Elitist Jerks.
I would agree with new people that the new glyph system is infinitely better except... I play a disc. Now, for raiding I have some very interesting choices I can make depending on the fight, which I find very enjoyable. The problem is, like to PvP and while disc has many glyphs I would like to try, we have three mandatory major glyphs you just can't PvP without. It was really a huge disappointement not to get any variety there.