Thread: Macro Question

  1. #1
    Bloodsail Admiral Master Jinora's Avatar
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    Macro Question

    Hey guys, I wasn't sure if there was already a thread for this somewhere; probably is. But, I have a question.

    Macro's. How do I make a delay in them so a say... Charge+Heroic Strike macro will work without saying 'Too far away' or 'on Cooldown'? [Global Cooldown]

    Thanks!
    "Let go your earthly tether, enter the void, empty and become wind."
    — Zaheer

  2. #2
    Immortal Soisoisoi's Avatar
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    You won't be able to HS at the same time as charge as you will be too far away, and you can't add delay into casting abilities unless you make a castsequence macro, but I think the following could work as a two in one button:

    Code:
    /cast Charge
    /cast Heroic Strike
    /run UIErrorsFrame:Clear()
    *Not sure the last line is the right one, but it's something like that.

    Or for the castsequence:
    Code:
    /castsequence Charge, Heroic Strike
    /run UIErrorsFrame:Clear()
    Last edited by Soisoisoi; 2012-11-07 at 08:59 AM.

  3. #3
    Bloodsail Admiral Master Jinora's Avatar
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    Quote Originally Posted by Treelife View Post
    You won't be able to HS at the same time as charge as you will be too far away, and you can't add delay into casting abilities unless you make a castsequence macro, but I think the following could work as a two in one button:

    Code:
    /cast Charge
    /cast Heroic Strike
    /run UIErrorsFrame:Clear()
    *Not sure the last line is the right one, but it's something like that.

    Or for the castsequence:
    Code:
    /castsequence Charge, Heroic Strike
    /run UIErrorsFrame:Clear()
    Second one worked! Thank you so much =)

    ---------- Post added 2012-11-07 at 09:07 AM ----------

    Is there a way to make it reset when the target is dead so the two abilities only consume one button?
    "Let go your earthly tether, enter the void, empty and become wind."
    — Zaheer

  4. #4
    Immortal Soisoisoi's Avatar
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    Quote Originally Posted by loudskies View Post
    Is there a way to make it reset when the target is dead so the two abilities only consume one button?
    Code:
    /castsequence reset=target Charge, Heroic Strike
    /run UIErrorsFrame:Clear()
    That should reset every time you change target, I'm not sure if that's what you are asking though, didn't quite get what you meant.

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