Originally Posted by
d07RiV
I'd rather still capped, if not for mitigation, then at least for dps, because those keg smashes do tons of damage. Besides, hit/exp affects GotO as well, which you didn't account for in your post.
Btw, I'm completely reforged for hit/exp hardcap/crit (I like EB), and I have no problem keeping 100% shuffle uptime while still having chi for PB and an occasional Chi Wave. On bosses with tons of vengeance I'd actually prefer chi wave over perfect shuffle as it generates huge healing, but looking back it seems that stone guard was the only boss where it really worked.