Spelling, apparently, is also "to Complicated"
dafuq? My dog could do a rotation. I like many abilities, especially pvp, so you can actually use certain spells for certain situations. Maybe go play GW2.
The hardest part for the community seems to be reading comprehension.
No rotations require skill, it's just from learning/time that you perfect it, not that you can press something harder/faster etc.
None are complicated either really, In fact when you strip it down to basics, many classes have almost identical functions with different varibles/looks/name/numbers, like execute, DoTs, Proc's, Big CD, Little CD's, etc etc.
Some people actually said in the banwave that Blizzard should make rotations easier thats why they used PQR, ...lol.
They can certainly cut down bloat, but that doesn't really effect rotations.
Rotation ARE complex. They are meant to be that way to ensure that there is a consistent and rewarding skill curve. To a lot of people, seeing a boss die is rewarding and for that a simple design would work...however, a lot of other people like to see themselves really stand out, there is where the complex rotation idea comes in, or not even really complex, rather "Easy to learn, hard to master". With these kind of rotations, the people who want it simple can still most of the time retreat to a simpler less efficient spec and still get the boss down...however those with more personal drive, will attend a higher damage spec and try to learn the rotation around it.
Theres nothing wrong with playing on either side, but if you're getting discouraged because of people putting out higher numbers, its just because theyre interested and willing to learn the proper things to do and to make changes...or maybe theyre just more skilled. It happens.
I'll agree that rotations have become more complicated since WotLK, but it's not that hard though. But I have to admit that personally I think raiding content is a bit more complex then needed. It's almost like every boss now has more tactics then LK25HC. I wonder if they would introduce a similar boss to LK25HC, not same tactics but in the end it would work the same(same difficulty etc) it would probably die within a week. Same for Putricide and Sindragosa.
Last edited by Maggibesti; 2014-01-24 at 01:45 PM.
The way I see it is its harmless in PvE, you gain no real advantage other than you saving your fingers the stress and maybe easier raidleading if you're the raidleader.
Most people who used it in PvP got permabans, and those who only used it in PvE got 72h is what I've heard.
This rotation helper has helped people with disabilities such as wardamage etc to enjoy the game, now they get the boot as well? Meanwhile BGBots roam free and Herb/Mining-bots ruin the in-game economy.
Sorry to tell you this, but rotations are dead.. just like "pvp spec" (I see way to many players saying "sec, need to change my pvp spec"). The right term now is priority. Meaning that you always want to use the ability that is the highest in your priority list.. I don't see what's complicated in learning a list and doing the most important one first.
"I am more [Clicks tongue twice] than all of you!" -Sir Slicer
For decent dps you don't even have to know what those passives do. Maybe sometimes it is even better that you don't so you don't have to think about a buff getting to five stacks but instead just press that button when it lights up.
Look at Blood Boil for example for a Blood DK. The whole rotation looks complicated, dots, procs, etc. But in the meanwhile Blood Boil does all the work for you, it refreshes dots and does AoE while it is used in every situation. In the end you are just pressing 3 or 4 buttons.
Last edited by Gilian; 2014-01-24 at 03:12 PM.