- The Hunter's Creed -
"This is my pet. There are many others like him, but this one is mine. He is my best friend. He is my life. I must master him as I master my life.
My pet, without me, is useless. Without my pet, I am useless."
I use TOTH because i don't want to use an extra button of dire beast
I use lynx rush because i hate the AMOC 60 focus cost and the other option is yet another 20s cd button
I macro Glaive toss so that i don't have another rotational button that does very little over the normal buttons i already have
I know its not optimal and other options are better dps, but it's the only way i can play my SV hunter since i hate Beast Mastery and MM is just terribad viability.
If i didnt do the 3 options above, i would've rerolled by now.
- Remove readiness and compensate its damage on the other abilities damage
- Remove rapid fire and compensate by lowering stampede CD by half
Just these 2 things would make the class much more streamlined.
Our damage needs to be re-allocated to our shots. Fuck all these new talents ruining PvP potential and taking away damage from other things. Fires Mages are one of the top specs right now and it is unbelievably easy. Meanwhile, all 3 hunter specs are over-bloated with cooldowns and buttons, all the damage is spread-thin, and they still do less damage than the fire mage.
And that's the problem.
it blows my mind how can anyone like the extra buttons
you say it's more engaging and shit, i say boss fights have to be engaging, not a fucking rotation
another reason i think this is stupid, is that every ability now deals low damage
I think its still manageable. at least for PvE, PvP it does look quite bad actually.
and as a hunter, our abilities did traditionally not do much damage, because we have so much passiv stuff going on. pet auto/claw, our autoshot, serpent dot, explotrap/black arrow... and as SV/BM our main spells are on a 6sec CD. to low to do huge damage. its better for MM with aimed/CS (at least we will maybe get to see high numbers later on in the xpac with better weaps). if you want big crits, go and take Powershot. has a 30% hidden misschance though xDD
Nah don't mind more short cds, but readiness feels weird as 5 min and baseline
Now on topic.
The crows need their focus cost reduced , to even be worth using in PvP and not to be a big focus dumb in PvE. The CD is abit to long and should be 1min ( it is 2 right ? haven't checked it since 5.0.5 )
The argument on having to many button , i agree. The poster i just quoted got a great idea for the healing reduce buff! It should be within the serpet sting spel , it's a stupid design to use serpet sting for DMG and directly after you use widow vennom only to see it got it 8 sec dureration.
This would take away 1 spell wich in general PvErs don't really need.
For other spells , i have no clue. Can't figure anything on that atm.
There's definite bloat going on with Hunters but I still wouldn't want any of the shitty mage talents. lol
I would actually like if Dire Beast didnt do any damage on its own but instead leave a debuff on target which would then take more damage from certain (signature) shots - that is actually my own idea and I think it is pretty cool (also like that BM could actually do more damage than his pet, beast, stampede and crows
Another idea - which is not mine - would be to turn DB into proc, such as Thrill of the Hunt - but that would take decision/action away from the hunter.
---------- Post added 2012-12-12 at 12:34 PM ----------
I think its awesome managing so many buttons cause delaying anything is a dps loss which separates the shitters from the good players.
Unlike cata you can outdps other hunters easily with better gear just by doing your rotation smoother.
I didn't like all the new buttons to press at the start, after all you get comfortable with your spec and rotation through an expansion and boom a new expansion comes and you have to start changing it again, look at new abilites, when to use them. Personally I love the hunter rotation now, BM, Surv are pretty smooth, I think the cost of Glaives is just fine and with some clever positioning in multi add situations, you can edge that bit more dps. I'm glad that we aren't like for example mages ... anyone played arcane recently or even fire? Hunters a fun, those complaining just need to get use to the new abilities. Sure as hell don't complain about our level 90 abilities, with gear choosing between glaives and barrage may be difficult and Powershot just needs tweaking. Compare them to mage level 90 abilities and we really did get the better deal. You just need to get use to the changes and soon enough you'll find that playing a hunter is very nice now, particularly since the removal of AotF.
i use toth..since nobody even mentioned here i was wondering if it is a great dps loss compared to dire beast.