Originally Posted by
Mugajak
It does for getting around the edges. If you, for example, have hit and mastery on a piece, you may end up reforging the hit to expertise, and expertise elsewhere to mastery, making up for the loss of hit with a crit-hit reforge on a third piece (which is, for argument's sake, crit/mastery)... netting in a total gain for your mastery, without losing either hit or expertise. You're probably not shifting hundreds of stats, but it's better than going by hand unless you're very thorough.