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  1. #381
    Stood in the Fire Malkazam's Avatar
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    Quote Originally Posted by BenBos View Post
    Combined these games (WOW + expansions + Diablo 3) must have sold around 40 million copies on ONE platform.

    Total revenue in 8 years WOW alone is around 8 billion dollars revenue (last 5 years around 1.2 billion dollars per year according to Blizzard stock holders balance sheets...)...

    That's 4 times more than Avatar... 2 times more than the complete COD franchise (thank you subscriptions)...

    Yeah, big failure....

    Not financially..

    But still a failure if you look old wow/new wow.

    Fast-food gaming in my opinion. Never a good thing
    Last edited by Malkazam; 2012-11-22 at 06:27 AM.

  2. #382
    SWG, NGE. 'Nuff said.
    Quote Originally Posted by Warwithin View Post
    Politicians put their hand on the BIBLE and swore to uphold the CONSTITUTION. They did not put their hand on the CONSTITUTION and swear to uphold the BIBLE.
    Quote Originally Posted by Adam Jensen View Post
    Except maybe Morgan Freeman. That man could convince God to be an atheist with that voice of his . . .

  3. #383
    GW2
    SW:ToR
    FF14/Torchlight 2 (TL2 was a little to simplistic for me)

    There are bigger game failures but i stayed with "In recent history" with my choices.

  4. #384
    1: Dragon Age 2 ( The game was such a let down for me, far too many things where changed from the original )
    2: Gothic 4
    3: Age of Conan

  5. #385
    The Patient Kenshin's Avatar
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    One persons worst 3 games might be another gamers favorites.
    My games that I remember being bad are:

    Syndicate EA Games remake. The Original Syndicate on Amiga was one of my favorite games of all time, and EA games comes and makes this piece of crap
    Tera Online (for some reason i really hate that game on so many level :P )
    WOW Cataclysm. (made me quit the game after having played it since early Classic )

  6. #386
    The one that comes to mind is Spore.

    There was so much hype for this game, so much innovation, the game that was gonna change everything, Will Wrights initial demo at the GDC conference was amazing, then you slowly started seeing the EA coming through, starting to make it more kid friendly, suddenly you had all these bright colours and singing and dancing with creatures. It changed so much which led to Will Wrights eventual departure from Maxis in 2009.

    The game had so much potential, and turned out to be pretty shitty. (The creature/vehicle/building creators were pretty fun though)
    {◕ ◡ ◕}

  7. #387
    Quote Originally Posted by Profyrion View Post
    Hah, I knew SWTOR would be on this list. So many people butthurt over that game.

    Still subscribed, still playing, still loving the hell out of it. AKA: Not a failure.
    for you and the other 103 still playing it before it went f2p maybe, I am a big Star Wars Fan, but that game was and is defintely not good ><


    So, for the Gameplay itself the newest I remember:

    Swtor
    GW2
    D3 at beginning, now it`s good

    sells...dunno...

    Age of Conan
    warhammer online
    ...more?

  8. #388
    TERA, most definitely TERA.
    "Loss of blood... My only weakness!"
    ~ Warlord Khan, Magicka

    Anyway, if you don't already see where I'm going with this, allow me to spell it out: the only meaningful MMORPG "endgame" -- i.e., something novel to do after the progression process is over -- is that of the sandbox.

  9. #389
    Moderator Zoma's Avatar
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    The OP's post implies personal letdowns as opposed to financial failures, so that's what I'm going with.

    1. Assassin's Creed (the original game, not the series as a whole). I liked the combat, and the story was okay, but it was so freaking repetitive. After the 3rd kill, you realize you are just doing the same thing over and over, in a slightly different landscape. I got AC at release, and once I was finished, I was done with the series until about a year ago when I saw my friend playing Brotherhood and decided to give 2, Brotherhood and Revelations a try. Huge improvement.

    2. Family Guy: The Video Game. Such bad depth perception.

    3. The Sims 3. I just couldn't get into it. I'm not sure why. Maybe I was just burned out from Sims and Sims 2 (and their expansions) and Sims 3 didn't add enough to keep it fresh.

    I'm tempted to add D3, but I honestly didn't have any real expectations for it anyway, so it wasn't really a letdown. I only got it because it came free with the Annual Pass, and only bothered playing it because of all the D2 love that goes around. Once normal mode was done, so was I.

  10. #390
    cant help it but i want to butchslap the OP...

    Anyway back on topic for me it is:
    1. Duke nukem forever
    2. Dungeon Siege 3
    3. insert ANY EA Game here, they all share this rank...

  11. #391
    Titan Kalyyn's Avatar
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    Quote Originally Posted by Wilian View Post
    Again, just because something is financial success does not mean it wouldn't fail on other areas. The OP didn't demand financial failures.
    Then the question should really be "What games do you think are bad?"

    The only objective way to determine success in a business is financially.

  12. #392
    Warchief Letmesleep's Avatar
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    Quote Originally Posted by Zoma View Post
    The OP's post implies personal letdowns as opposed to financial failures, so that's what I'm going with.
    I'm going to go with this definition as well.

    1. Dragonball GT Final Bout. As a teen, the idea of a Dragon Ball Z fighting game was probably the coolest thing I could think of. There weren't any that had been made in English at this point, and playing a Japanese title required tweaking the innards of your Playstation and voiding its warranty. One of my friends looked up how to do it and there we were, playing a DBZ Fighting game. Queue extreme excitement. This game was awful. Among clunky fighting mechanics, it had "power battles" where you'd shoot an energy blast at your opponent and you had to furiously mash the "X" button as fast as you could and whoever pushed it the most won. Well, this kind of thing gets old really, really fast, especially when you can turn any energy blast shot at you into one of these "power battles". Against the computer, sometimes it required an inhuman amount of button presses that would literally wear out your arm. Crap game.

    2. Cataclysm. Having been skeptical about it well before its release, I was very pleasantly surprised by all the cool stuff the beginning of Cata brought to the table. I found myself highly engaged and very entertained. Sadly, as the Xpac rolled on, mediocre tiers of content, not much reason to leave the cities, and horrid class and spec balance finally made me throw in the towel after 6 years of WoW. Never had I been so frustrated with WoW than during Cataclysm.

    3. Yoshi Story. Yes, when I was a kid and saw this game in Nintendo Power I thought it was going to be really fun. This was the era of great platforming games like Mario 64/Banjo Kazooie/DK 64 which had been preceded by other great platforming games like Super Mario World/Super Mario World 2/Donkey Kong Country on the SNES. For some reason I thought I'd be able to spend as much time playing and completing this game as those, but was sadly disappointed. There was nothing to this game, and the only secret things I could unlock were a white and black Yoshi. Huge letdown, and a waste of my precious allowance.
    Last edited by Letmesleep; 2012-11-22 at 03:43 PM.

  13. #393
    Quote Originally Posted by Kalyyn View Post
    Then the question should really be "What games do you think are bad?"

    The only objective way to determine success in a business is financially.
    Then how are we going to measure financial success? Flat income? Compare it to budget? What about time spent creating it, is a 20-years-in-production-game selling just barely more than its budget a success?

    Also, OP made a mistake, dealwithitalready.

  14. #394
    Diablo 3 failed because Blizzard spun far too many features aimed at the game generating revenue after the box sale. Trying to make games generate money after their sales is a cancer on the game community, that has since destroyed expansion packs which were only ever successful if they delivered a satisfying amount of content. Blizzard have done expansion well before, D2:LoD, S:BW and WC3:TFT. This current money grabbing allows studios to charge premium amounts for trivial and terrible content.

    Now Diablo 3 has the worst one of all. Giving the option and nigh on forcing people needing to spend real money on in game items needed ot progress through the game is just, bad. And that is why D3 failed. Also, playing through the same content 4 times...
    WoW PvP; Where DPS are healers, tanks are DPS, and healers are tanks!

    RETH RETH RETH!

  15. #395
    Stood in the Fire Wakwazu's Avatar
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    Daikatana, E.T., and Superman 64.

    Diablo 3, SWToR, and AION are all financially stable, profitable, and enjoyed by many gamers. As many as WoW or whatever you favorite game is? Maybe not, but that does not mean, at all, that it is a failure.

    Anarchy Online had the worst MMO launch in history, and today is successful. SWToR isn't even a year old, and everyone still can't get over "ToRtanic". Maybe you need to get over your selves.

    Diablo 3 was never going to be as good as Diablo 2, because that's how nostalgia works.

  16. #396
    Seeing ppl list swtor as one of the top 3 game failures makes me sad :< i loved that game.. pvp was fun lvling was awesome flashpoints were fun.. proffesions were fun and not to grindy. Only - whould be the operations... i Most wholehartedly disagree with it being a top 3 game fail...

    However. My 3 games whould be.

    1. Diablo 3
    Itemization.. droprates and ah ruined my game experience. I rather have a hard but rewarding game then an easy unrewarding one.. But in this case, it was either easy and unrewarding (on act 1-2) or hard and unrewarding (on act 3-4)...

    2. Conan mmo
    Sure it was beatiful and it had some nice story to it but.. it felt so so so unfinished.. several times during lvling you ran out of Quests to do and many of the instance bosses didnt even have abilities (or at elast they didnt use them...) more then autohit.. Outdoor instances was kinda broken, mob tagging bosses against 3-4 other grps was just annoying..

    3. Dragon age 2.
    The "lol" option in the dialogues kinda made the game feel very unserious.. and story sucked. Somehow the roleplay element wasnt there as heavily as it was in Origins.


    hmm, ofc. If i compare any of the above 3 games to any of the fkn sportsgames that comes out every damn year they whould look like diamonds in a pile of shit. Its disgusting how much money the companies make from doing another NHL or FIFA every year that is pretty much the same with slighlty better grafics..

  17. #397
    1. Assasin's creed - what a godawful and boring game that was, worst 60 euros i've ever spent.

    2. Guildwars 2 - was hyped as the new coming of mmo's, turned out to be a b-grade boring game.

    3. The worms 3D - Totally butchered the original gameplay.
    Currently playing MMO's: WoW --- Played MMO's before: Wildstar, Tibia, Meridian59, ultima Online, EQ, Rift, Lotro, GW2, AOC, WHO, EQ2, SW:TOR, ESO

  18. #398
    I doubt anything can touch the magnitude of failure that FF14 was.

    FF11 had a huge playerbase mostly in Japan, but many too in EU NA and Middle East, many of them tried FF14 on release and it was basically unplayable due to server issues for weeks, and even then the content and gameplay was so incredibly awful that almost no one could stand it.

    It led to the concession from the Publisher that it was so awful that charging a fee to play would be immoral, the sacking/'re-placement' of the entire development team responsible who were all prominent long-term employees of the developer. After a new team was put in place the game was completely revamped and reimagined from start to finish as FF14 2.0 which may still not be finished yet, more or less 2 years after the initial release.

  19. #399
    i was gonna say diablo 3 but it was the first one listed =P
    Photo Website: http://www.jeremynative.com Please check out

  20. #400
    Diablo 3 (at least when it first came out. Although it's already burnt it's bridge for me even if they've fixed the problems with it now. I won't play it again.)
    FF 14 - A company that has to apologize to it's playerbase for producing a crappy product is a tell tale sign of a fail game
    Not sure what else I'd add.
    Games I've been disappointed in would include: Aion, Dragon Age: Origins, WoW Cata/MoP and Oblivion but I wouldn't call any of them failures.

    I'm excited about the upcoming TESO and honestly hoping no one calls it a WoW killer as that seems to be the kiss of death for new MMO's.

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