Rather than adding more specs, they should improve the ones that already exist and allow tri-spec.
I think realistically if any class were to get another spec it should be warrior, they could break out a spec for TG and one for SMF, that way you would'nt have to keep getting 2nders from LFR when you really wanted the 1hnders
Test this out (I wouldn't call it competative for raiding, but try it with a Druid friend in a 5-man):
Ret Spec + Symbiosis + Glyph of Harsh Words (and later gear Hit Cap > Exp Cap > Haste > Crit >>>>>>>> Mastery), and be a ranged caster. On a like 5min dummy test, I managed to get up to about 42k DPS, and that was at least 10 ilevels lower than I am now.
Though I agree somewhat, that someone using all the int plate instead of JUST Holy Paladins, would be nice (Though, to be fair, same issue exists really for caster mail, just that is on 2 specs instead of 1)
Games are not necessarily "easier" today. You are just a better player.
It takes more now to impress many gamers than it did 2-5 years ago, because so much has already been seen and done.
Many players expect to be wow'd with every release of a beloved franchise.
These are generally NOT the fault of the developers, but the fault of many players over-hyping and/or setting expectations too high.
Paladins are a hybrid, yes. But you already have 3 specs for each roll, and a 4th? it would be unnecessary since I cannot see another useful spec for the class. (aka - Paladins don't need a caster-DPS spec. It'd be silly.)
Monks? Yeah, they haven't always been hybrids since they haven't always existed. If people are already unhappy that Monks don't have a 4th spec, they should go re-roll another, worthwhile class.
That you can't think outside the box doesn't mean the outside doesn't exist.
What?
Aside from that, your reasons are pretty bogus.
"They would be cheesy", well, so could a new class. That's neither here nor there.
"You'd all start complaining", what do you mean start? People are complaining all the time, that's no change in behaviour.
Every class becoming a hybrid would probably be an improvement, as it stops people from complaining that "pure" DDs do not do vastly more damage than hybrids. It wouldn't make individual classes any more or less relevant, though. The hybrids are, if anything, a more diverse bunch than the pures.
Warrior 'fury' could be split into 2h and 1h variants with a little work. or i suppose another tank spec could be thrown in. healing seems unlikely
paladin caster dps is requested often enough that it could be created. also the shockadin specs from tbc provide a basic template
hunters could..... tank with pets? ehh hunters would need some work
rouge dodge tanks are pretty frequently talked about and have been used in some format since tbc.
priests could.. could. have discpline split into holy dps and shield healing? maybe
dk healers seems to be getting a lot of backing these days. using melee monk as a basis could provide a method of splitting blood up to be healer.
shaman earthwarders are probably the most frequently thing brought up when these threads are born and have a lot of history on their side
mages.... i've heard people suggest a healing spec for them. i suppose it'd help balance all the "4th spec is a tank" ideas that get tossed around for other classes
warlocks have some definite portential in a demonology styled tank spec
monks could get a ranged dps format i suppose, or split healing officially into melee healing and spellcaster healing
druids have theis
so there are kinks to work out, but most classes have some solid potential to get a 4th spec up. some clearly need a lot of work.
This would make warriors have 3 dps specs....kind of confusing considering two of them would be fury with like ONE ability difference. And the getting 2handers when you're SMF, that is more of a problem blizz has with not recognizing that little difference in fury specs
I guess the jist of my post was, if you want a hybrid class that can cover all grounds, then roll a druid. If you want to be a caster DPS, you know to roll a mage or lock. If you want to be a healer, go roll a priest or pally. Tanks: warrior, DK, pally. Physical DPS: rogues, hunters. Not sure? Roll a druid.
I would never log on a rogue and expect to heal; on a hunter and expect to tank (that's why you have pets.); on a mage and expect to pull out 50k physical dps; on a paladin and conjure demonic pets... its common sense.
It's just how the game has always worked, so now - after 4 expansions - why would Blizzard decide to rework their entire system on which the game was made? Its a lot of work and rework, and its seemingly unnecessary from a design aspect.
Last edited by proteen; 2012-12-07 at 05:18 PM.
What does this even mean? In his post, he explained how druids have always had 4 completely separate specs, it's only recently that they've literally been divided into their own option choices.
In your scenario, however, you're asking them to completely pull something out of their ass to add a forth spec to a class who's obviously never had one and I'm not even entirely sure why. Boredom, maybe?
Mountains rise in the distance stalwart as the stars, fading forever.
Roads ever weaving, soul ever seeking the hunter's mark.
Imo give tank specs to shaman, lock and hunter and a ranged dps spec for pallies. Maybe blood dps for dks.
If they add a fourth spec it should be all classes get one or no one else.
Yeah so you're thinking like 2 tank/2dps specs. It would be a tough decision to make regarding TG and SmF because you have so many fury warrior who love both of them, people would get pissed if they made TG or SmF a tank only spec and be stuck with the one they dont like, but I do like the idea of a 2h warrior tank, using parry as your main defense stat
I voted for Shaman and Warlock, both of which would be tank specs. A demon hunter tank spec for warlocks and an earth tank spec for shaman, as their is some history to each one. I think you could add a 4th spec to every class if you really wanted to given the way they currently do the specs, some examples:
Warriors - a Ranged DPS spec using bows
Hunters - a melee DPS spec or petless spec
Rogues - a ranged DPS spec using thrown weapons
Mages - a shadow or lightning spec
Death Knights - a blood rune focused dps spec
Paladins - a holy caster DPS spec using int gear
Priests - a Holy caster DPS spec
Monks - a ranged DPS mana/chi spec
Going from 34 specs to 44 specs is a huge change though, and likely not something that could be fit in until a new expansion, and even then would likely consist of much of class development for that expansion.