How about make make it last 5 sec with a 15 sec ICD when triggered by a player? Will help the warrior when he drops low, but won't allow him to live at 25%-30% for extended periods of time.
How about make make it last 5 sec with a 15 sec ICD when triggered by a player? Will help the warrior when he drops low, but won't allow him to live at 25%-30% for extended periods of time.
This. Exactly.
Shows you how ridiculously broken they were at launch. To be fair, I think they should change TfB, but they still may have to nerf CD stacking slightly. Maybe.
I don't think it's Second Wind. I think it's def stance that's at fault. But GC seems to think it IS second wind..
Exactly.
Again, right on.
PvP CAN and SHOULD be balanced 1 on 1, for the most part. This has been a blizzard cop-out for years, and it's really not acceptable. Perfect 1vs1 balance is no obtainable, but they can come fairly close by removing some of the more obnoxious class vs class abilities that lead to blowouts....completely broken situation 1vs1, which while the game isn't balanced around, it's a situation that can come up on high rated arenas when both teams only have one player alive; those situations shouldn't be won by silly mechanics.
Yes...well, except if you're fighting a mage. Warriors seem to think THEIR mobility should only be measured against mages, who have brokenly powerful control and mobility.
Personally, I would have kept Ice Barrier high and nerfed a mage's control instead of nerfing Ice Barrier and keeping control. But Blizzard's vision for mages is glass cannon..not balance. They are perhaps right.
Last edited by Venaliter; 2012-12-13 at 01:38 PM.
I laugh because probably more than half of you idiots don't know that if you simply stun the warrior second wind stops working.
QQ more children.
Keep it civil
Last edited by Darsithis; 2012-12-13 at 04:05 PM.
Hey, hey OP. Check this out http://www.youtube.com/watch?feature...2lCVxefI#t=66s
You people are fucking stupid. Stop whining, stop trying to make warriors useless again. Dafuq is wrong with you. If you nerf warriors MORE, nerf the fuck out of druids and priests then as well.
Keep it civil
Last edited by Darsithis; 2012-12-13 at 04:05 PM.
As a DK player with an arms Warrior alt I already know the warrior self healing is way better than on my DK (unless the DK is blood spec, but even blood self healing is now heavily nerfed in pvp).
DPS Dks are literally running around as glass cannons at the moment, Blood Presence has got nothing on the -25% dmg def stance offers arms warriors and switching to it we still go down in seconds.
Compared to an arms warrior though, DKs have to sacrifice dps to heal with everything except the ghoul sacrifice for 50% health on a 2 min cd.
Second wind has no cooldown and always ticks for 3% total health when you fall below the mark it is always there as it has no cooldown.
A Dk's conversion talent by comparison also restores 3% health per second over its duration but that is tied to our runic power bar and does not function once its drained, plus it must also be manually activated.
Imagine second wind needing to be activated by the player and depleting your rage bar every tick and you get an idea what its like for us.
For a warrior with second wind they literally sacrifice nothing in their rotation to heal up, if they manage to kill someone they can easily follow up with a glyphed victory rush to restore their health to high levels at no rage cost.
Second wind needs to be more limited, either tie it to rage or give it a cooldown so it can only happen every so often.
Why be so offensive if you want to argue wether a skill is fine or not? o0
There's a difference between soloing two people, and what he did. When people claim they have solod an arena game, they normally pop all their CDs, keep one person CC'd for 5-10s while they nuke the other one. Reckful ate the damage of the DPS for nearly 5 minutes.
The problem now is, it's nearly impossible to ride a Warrior to death because they sit in D-stance with 60%+ resilience and a 20s AoE stun. On top of that, once they get below a certain amount of health they pretty much don't need a healer anymore if they can kite well. With peels from a partner, it doesn't matter if the warriors healer is in CC - you can't kill a good one without CDs.
So much wrong with this post. 11k per second is A LOT. If you are below 30%, you warbringer a dps and then shockwave him.. That's nearly 80k you've healed WHILE doing damage into them. As far as I know, percentage based heals don't suffer from the -30% debuff. Top-tier warriors actually sit in defensive stance nearly all of the time they aren't going for a kill, and even if they are they sometimes sit in it in case they over extend. Not every comp has a disarm, and often the disarm is used on the skullbanner/avatar/reck/trinket oneshot macro.
Well you're wrong with alot of things in that list.
Rogue: Cloak and Vanish sort of have to be used together since theres tons of dots and anti damage things these days. Thats like 1 CD almost. Blind is a CC, not a Def cooldown. Thats like saying "Well warriors can fear and shockwave as defensive CDs". Feint is only AOE damage, how relevant is that in a pvp situation? Evasion and CR is correct but that only works on melee. Basically the only thing they got vs casters is cloak+vanish.
DK: AMS, Fortitude and pet sacrifice.
Monks: yeah i don't know their class but you got that covered.
Feral: Bear form is shit these days, instant clones is CC, not Def CDs. Survival instincts yes, might of ursoc is like Rallying Cry, that you thought was shit.
Shaman: Shamanistic Rage, Astral Shift.
Paly: This is where you are ignorant and show no knowledge of the class. First of all, LoH doesn't work in arena, has a big CD and you can't use it together with bubble or BoP. You need the bubble to break CC along with the defense and bubble is as "dispellable" as your stupid shieldwall so stop crying. BoP stops almost 100% of your damage and only works on melee, so it's only bubble you can say here. Freedom is no def CD, it doesnt make you take less damage unless you kite with it, and thats pretty much what all ranged do. Would you consider kiting a Def CD? Divine protection yes, aoe blind is a CC, not def CD and shittier than ur aoe fear aswell. Hand of sacrifice doesnt protected yourself, and its used mostly as Anti-CC, like Glyphed SWeath. The real answer is simply Divine Shield and Divine Protection and they are getting the short stick of squishyness aswell.
So in other words truth is most melee only have 2 reliable defensive cools, and you say warriors have 3? With the addition of Defensive Stance. Get real dude, stop defending your lovely class and see listen to other voices aswell.
I don't have a problem with healing of Second wind but I do have a problem that it requires 0 thought. No cd, requires no loss of resources, and no loss of dps. That needs to change, how they got just a passive healing just astounds me.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
I saw the same 10 different warrior posters claiming warriors were balanced 2 months ago, and any nerfs to the warrior class would bring back season 11 standards. Now a handful of nerfs later arms warriors (together with ferals) are still the strongest dps spec in pvp.
Let me get something straight here. People asking for further warrior fine tunings/nerfs are not interrested in a 100% win ratio against warriors, but they are merely stating that they want a chance to outplay second wind/defensive stance/shockwave.