So I had heard rumors about sac pact being bugged in pvp, being broken almost instantly after only a few attacks when the problem doesn't present it self in PvE. Biggest rumor is that resilience doest affect the shield. I was doing some pvp in WG earlier and noticed as well how quickly my shield fell with only one melee on me, after looking through skada I noticed I only had 160k absorbs listed despite my shield giving me 250k. After looking back I noticed the same value through in each fight.
Thats roughly a 30% reduction. So I wondered, maybe its affected by battle fatigue. (the 30% healing reduction after getting hit by a player) Lo and behold after some tests dueling it looks like this is the case. If I popped my sac before being hit it listed at 250k as normal and took as much dmg to break. Then I had my duel partner attack me first before activating it, it listed at 160k and went down as such too. each time pet was at full health, I tested it again with my twilight ward and got similar results 60k absorb goes down to 40k.
Now I understand that absorbs are normally affected by battle fatigue otherwise healers with absorbs would be crazy overpowered, or at least desired over other healers. But we aren't healers and this isn't a reliable off healing ability like hybrids have, its a defensive cd, and right now being affected by battle fatigue its pretty weak.
Don't know if this is a know bug or a intended feature but I hadn't seen anyone else talking about this.