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  1. #1
    Grunt
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    Vale of Eternal Blossoms Statues Un-modeled?

    so.. did blizzard just decide not to model these statues or are they meant to look that bad? lol


  2. #2
    Erm ... a you thinking these are supposed to be Pandaren or something? They're not, they're mogu.

  3. #3
    Grunt
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    Erm ... a you thinking these are supposed to be Pandaren or something? They're not, they're mogu.
    compare the login screen ones to the in-game ones. the in-game ones look terrible lol

  4. #4
    They look awesome in game. They look awesome on the loading screen too but the assets are pushed to the acceptable limits and need to be "streamlined" for performance.
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  5. #5
    Stood in the Fire
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    Really, this is like comparing a CG cutscene from a game to the actual gameplay. Generally going to be nowhere similar in terms of how they look in terms of quality due to performance issues.

  6. #6
    Mechagnome GotMoxie's Avatar
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    The ones on my screen have far more detailing than that. Get closer to them.
    This concept of wuv confuses and infuriates us.

  7. #7
    Immortal Destil's Avatar
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    Quote Originally Posted by Aizele View Post
    compare the login screen ones to the in-game ones. the in-game ones look terrible lol
    Matter of opinion. Yours isn't fact.
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  8. #8
    Pretty sure the login-screen statues are just illustrations

  9. #9
    Yeah they lack fine detail, because all thousands of years old statues have no degradation, stop being lazy Blizz!

  10. #10
    seeing as the comparison picture is also with really low graphics (based off the fact the view distance cuts off right near them) I would think it would be hard for an opinion to hold ground based on that >.>

  11. #11
    The Lightbringer Ermahgerd's Avatar
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    Quote Originally Posted by Aizele View Post
    compare the login screen ones to the in-game ones. the in-game ones look terrible lol
    That's always the case with drawing art and in-game models. Just look at the TCG images compared to in-game models... You can't compare such things to eachother.

  12. #12
    as awesome as the login screen looks, it would take too much of they were like that ingame also.

    sure there are enough people with top end computers who could easily handle it, but blizzard always designed WoW so that mid and even end computers would be able too run it smoothly also (if you do a correct setting). thats why the graphics are quite "bad"

  13. #13
    Moderator MoanaLisa's Avatar
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    They are statues, sculpture, and very old at that. They don't serve anything like the same purpose as a game model and would look ridiculous in context if they did look just like the login screen. Statues don't look like paintings.
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  14. #14
    It helps to not have your graphic settings at low.

  15. #15
    Pandaren Monk Orby's Avatar
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    Its an illustration for crying out loud of course its better than in game, peop,e never complained about how the Dark Portal on the first two loading screens looked back in vanilla and TBC...

  16. #16
    Warchief MickM's Avatar
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    It's called; making the login-screen more important. More people see that, than the actual ingame statues...

  17. #17
    Grunt
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    Quote Originally Posted by Mech View Post
    It helps to not have your graphic settings at low.
    It still looks shit on Ultra.

  18. #18
    Quote Originally Posted by Aizele View Post
    It still looks shit on Ultra.
    Shouldn't be gaming your comparison with low-settings screenshots if you want to try to make a valid point.




    Why exactly does this even matter.....?

  19. #19
    Not a big shocker. The VoEB is probably the biggest let-down in WoW's history. Hyped beyond comparison in marketing and as you quest through Pandaria, but ugly, dull, and without any detail once you get there and see it for yourself.
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  20. #20
    If you're expecting an illistration and an in game model to look exactly the same, or even remarkably similar in detail, while at the same time wanting wow to be easily accessable Computer wise, you're sadly misinformed. or Naieve

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