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  1. #1
    The Lightbringer SurrealNight's Avatar
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    T15 BrM set bonus

    Monk (Forums / Skills / Talent Calculator)
    Item - Monk T15 Brewmaster 2P Bonus (New) After Elusive Brew expires, the amount of damage you Stagger is increased by 12%. This effect lasts 1 sec per stack of Elusive Brew consumed.
    Item - Monk T15 Brewmaster 4P Bonus (New) Each time you take damage from Stagger, you have a 10% chance to make your next Purifying Brew cost no Chi.
    Does anyone else find this incredibly sexy? Combined with the 25% mastery rating boost it shows a real effort to make the stat attractive in 5.2

    haste to your chi cap, Stack crit to to ~50% EB uptime (while tanking), rest in to mastery, profit.
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  2. #2
    Immortal Nikkaszal's Avatar
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    That 4-set makes me foam at the mouth.
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  3. #3
    With 0 mastery rating, you'll be at 57% stagger during elusive brew. Throw in a Fortifying Brew and it's 77%. Might be a nice way to cheese some mechanics.

    At that level, you pretty much will be spamming PB though.

  4. #4
    I am not seeing it right now. 100k hit is 12k additional dmg staggered?

    My average Heroic Sha melee hit tonight was 240k, so that would be what, 29kish that is staggered just from the 2pc alone after Elusive Brew comes off. Now it means we will have to Purify more based on the additional 25% mastery increase, this 2 pc set, etc. Even if we get a free PB on occasion, we won't be going full Mastery.

    Maybe I am wrong because it's late and I have a major head cold...but I just don't see it.

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  5. #5
    Yeah, It looks really nice on a Monk, For Transmoging, and for equipping as well.

  6. #6
    Considering we take damage from Stagger all the time (unless you're fighting a boss like Lei Shi, but let's be honest: we all hope there will never again be a boss like Lei Shi), I'd imagine every single one of our PBs (or close to it) will be free. That combined with the removal of chi cost for the T30 healing talents means our haste requirements will be significantly lower.

    Fairly certain I'll be re-gemming/reforging entirely for crit once I get 4 set bonus.

    And yeah, more passive burst reduction sounds nice. I still don't think we'll be reforging into mastery though: as Abysal said, our basic mastery values will already be really high, so I doubt we'll need to reforge into Mastery much.

    I wonder if we'll be able to make a /cancelaura macro for EB, to force the Stagger buff for certain mechanics? Depends if it turns out to be necessary, I suppose. That'd be a very niche use of the set bonus, so unless a fight turns out to specifically require it for whatever reason (something like Ta'yak's Overwhelming Assault, which can't be dodged/parried) then there wouldn't be much point in doing that. It's worth testing though if they make the tier set easily available on the PTR.

    I do like these set bonuses, they're quite interesting. T14's, while very nice for us, were a bit dull. So I'm happy with this overall.

  7. #7
    Drool is all i say.

  8. #8
    Dreadlord Chuupag's Avatar
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    Quote Originally Posted by Kisho View Post
    Considering we take damage from Stagger all the time (unless you're fighting a boss like Lei Shi, but let's be honest: we all hope there will never again be a boss like Lei Shi), I'd imagine every single one of our PBs (or close to it) will be free. That combined with the removal of chi cost for the T30 healing talents means our haste requirements will be significantly lower.
    This. 10% chance to proc per second basically. So after about 6 seconds you're approaching 50% likelihood. I don't know about you guys...but I don't think I can get rid of much more haste since I have already been running high crit / low haste, but for the rest of you it looks to be like you'll be dropping some.

  9. #9
    Very gear dependent. People will be swapping gems and enchants and taking sidegrades now.


    I feel like I can't get enough energy (while maintaining high crit) as BrM, but have too much now as WW. The mastery change is a welcome relief from all too frequent chains of procs with the mastery I can't get rid of in my offset.

  10. #10
    Dreadlord Chuupag's Avatar
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    With level 30 talents not costing chi and PB being essentially free, all you'll have to worry about is 10 BoK and 2 guards per min, or 24 chi, or only 11 energy per second with Asc or 9.33 with PS. If you didn't notice the PS number is below our current base regen.
    Last edited by Chuupag; 2013-01-10 at 12:51 PM.

  11. #11
    Titan Gallahadd's Avatar
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    wow Chuupag....
    I knew our Set bonuses were Sexy, I didn't know they were THAT sexy . I mean... With Asc, our regen needed is below what we have with just base + Stance + Asc. With PS it's less than what we have naked, with no spec or talents :S

    I don't know why, but I can see the 4 pc being either nerfed or flat out changed. 10% chance on a 1sec dot just seems TOO good, depending on how long the buff lasts, it's possible we'll basically never need to spend Chi on PB again....

    It's funny how with every patch and change that goes by, my statement from back in beta ("Do you reckon it'll be viable just to gem/enchant/reforge for full crit") becomes more and more true
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  12. #12
    Dreadlord Chuupag's Avatar
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    I have a strong feeling it will be nerfed in some fashion. There will be just no reason to want haste at all on your gear from an energy perspective. It will still help EB with more attack speed, but what are you gonna spend that chi on...more BoK? Shuffle: to infinity...and beyond.

  13. #13
    Quote Originally Posted by Gallahadd View Post
    wow Chuupag....
    I knew our Set bonuses were Sexy, I didn't know they were THAT sexy . I mean... With Asc, our regen needed is below what we have with just base + Stance + Asc. With PS it's less than what we have naked, with no spec or talents :S

    I don't know why, but I can see the 4 pc being either nerfed or flat out changed. 10% chance on a 1sec dot just seems TOO good, depending on how long the buff lasts, it's possible we'll basically never need to spend Chi on PB again....

    It's funny how with every patch and change that goes by, my statement from back in beta ("Do you reckon it'll be viable just to gem/enchant/reforge for full crit") becomes more and more true
    How can you guys say this? A 10% chance on a dot tick is still a 10% chance? 5 secs into it isn't 50% at that point, it is still a 10% chance that it will give you a free PB. You could literally go a full 10 secs and not get a single proc. All the while staggering more and more damage where you will need to use a PB.

    What is the LFR loot chance %? On my lock it is 64/64 completed with no loot gained once. Are my chances magically going up now that I haven't received a piece of loot to the point I should be getting some?

    I still have my head cold, I am still suffering lack of sleep, however I still don't see these 2 set pieces as "OMG". Our current set pieces? They are amazing. 5% extra Dodge on Elusive Brew makes a big difference on things like Heroic Sha Thrash/Dread Thrash. It is so awesome to see this when he Thrashes - Miss, Miss, Miss. Best was a Dread Thrash with EB - Miss, Miss, Damage, Miss, Miss, Miss, Miss.

    4pc 20% Guard? Heroic Protectors, I did just slightly under 2m overall less healing than our Resto shaman. Heroic Amber Shaper, the debuff goes out, if that person gets a Guard, never have to worry about him. Single tanking H Wind Lord? 970k guards. H Tsulong? 400k guards.

    I would rather keep the haste we have now, still able to Purify when needed, and have set bonuses that are more attractive and beneficial to the class. Do I have an idea what? Not yet, fighting a head cold.

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  14. #14
    Dreadlord Chuupag's Avatar
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    10% chance per second can be calculated fairly simply, and my statement of by 6 seconds approaching 50% is accurate.

    1 second: 10% chance to have proc'd, 90% to not have proc'd
    2 seconds:19% chance to have proc'd, 81% to not have proc'd
    3 seconds: 27.1% chance to have proc'd, 72.9% to not have proc'd
    4 seconds: 34.39% chance to have proc'd, 65.61% to not have proc'd
    5 seconds: 40.95% chance to have proc'd, 59.05% to not have proc'd
    6 seconds: 46.86% chance to have proc'd, 53.14% to not have proc'd

    etc

  15. #15
    Quote Originally Posted by gynshon View Post
    How can you guys say this? A 10% chance on a dot tick is still a 10% chance? 5 secs into it isn't 50% at that point, it is still a 10% chance that it will give you a free PB. You could literally go a full 10 secs and not get a single proc. All the while staggering more and more damage where you will need to use a PB.
    Well yes, each individual stagger tick grants a 10% chance of proccing the free PB. That will always remain at 10% chance. However, the chance of going x seconds without a proc decreases as x increases. Sure, you could theoretically never see a proc... But what are the odds of that happening?

    Furthermore, how often do you need to PB? Still something I haven't actually figured out from WoL, really must do that. We'll need to actually test the set bonus in a raid environment, but I can definitely see it likely that the majority of our PBs will become free. Sometimes we'll still need to spend Chi on PB, naturally: but our haste requirements will significantly drop at any rate. Which means we can put a lot more into Crit, more EB uptime, etc. etc.

    And in your situation, even if you don't get a proc for 10 seconds and need to PB desperately, you can still do so for the regular 1 chi cost. Not a big deal.

    Our current set bonuses are amazing, yes: no denying that. But they are a bit dull. They're just number increases, whereas T15's will change how we play. They'll help us mitigate burst damage more, they'll let us focus more on stats other than haste... They will let us try new things, change how we play slightly. It's interesting.

    Furthermore, with simple ilevel/gear increases we may find our T14 set bonuses become 'passive', so to speak, what with the extra agility on the gear meaning more AP and dodge. So we won't actually see any avoidance or Guard amount decreases, but they'll either stay the same or increase.

    I dunno. We'll see what happens when we're able to actually play around with a fully T15 geared Brewmaster. Hopefully we'll get some gear vendors on the PTR, that'd be fun.

  16. #16
    Dreadlord Chuupag's Avatar
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    Quote Originally Posted by Kisho View Post
    Furthermore, how often do you need to PB? Still something I haven't actually figured out from WoL, really must do that. We'll need to actually test the set bonus in a raid environment, but I can definitely see it likely that the majority of our PBs will become free. Sometimes we'll still need to spend Chi on PB, naturally: but our haste requirements will significantly drop at any rate. Which means we can put a lot more into Crit, more EB uptime, etc. etc.
    From what I've been able to see every 6 seconds is on the high end of the scale, but this is very gear/boss/playstyle dependent. But if it does not change you will have passed the 50/50 chance marker between 6 and 7 seconds. So you would most likely PB every time it procs and then again using chi if you went an unlucky string, but I forsee only having to actually spend chi on maybe 15% of your PBs, if that. Again fight dependent.

  17. #17
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    Quote Originally Posted by Chuupag View Post
    This. 10% chance to proc per second basically.
    I don't think we should begin analyzing this bonus by making a confusion between how it looks and how it really works. It's not 10% proc chance per second. It's 10% chance per Stagger Tick. And the more you'll use Purifying Brew, the less you'll have ticks. When you purify, depending on your avoidance you might not be hit by the boss for quite a few seconds, and you'll completely lose the "10% per second" aspect during that time. This must be taken into account to evaluate the real efficency of this bonus.

  18. #18
    Dreadlord Chuupag's Avatar
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    Quote Originally Posted by Morion View Post
    I don't think we should begin analyzing this bonus by making a confusion between how it looks and how it really works. It's not 10% proc chance per second. It's 10% chance per Stagger Tick. And the more you'll use Purifying Brew, the less you'll have ticks. When you purify, depending on your avoidance you might not be hit by the boss for quite a few seconds, and you'll completely lose the "10% per second" aspect during that time. This must be taken into account to evaluate the real efficency of this bonus.
    I think this is sort of a moot point. You're not going to care about free PBs if you're not staggering damage. We could parse logs but generally when you are actively tanking you've got a stagger dot ticking on average what 70% of the time? Fights like Stone Guard more like 95%.

    I guess a more accurate way to put it would be 10% chance per second when you care...I mean when you have a stagger to clear.
    Last edited by Chuupag; 2013-01-10 at 04:00 PM.

  19. #19
    The Patient
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    To those that say this 4 set will get nerfed: I don't believe so. Look at DK 2 and 4 piece. They will never run out of runes with their 4 piece. That's just broken.

  20. #20
    Sorry, but that 4pc is incredibly worthless. i'd rather see a damage buff, rather than an indirect chi generator.

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