I don't care if it's green if it's properly tuned for the dungeon. Put a stat on raid gear from 5.0 raids that increases damage done and reduces damage taken to/from the disciples of the Sha of Fear and another stat on 5.2 raid gear that does the same thing for disciples of the Thunder King.
That way you can just jump into whatever raid from dungeon heroics. It'll fix stat inflation. The previous raids won't be obsolete for the rest of the expansion and you can't faceroll over previous content to get cheevs until next expansion.
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
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Other players. From your faction.
And YOU will slaughter them, because you'll have to take them from their dead and cold hands.
OP: woohooo and everything for that new, looks awesome. Personally i'm not leveling a single alt before they make it easier, because 85-90 with my main was the most boring and frustrating experience in my WoW career. Frustrating, because my guildies were already running heroics, and i felt like i was left behind, stuck at level 88.