Vengeance was supposed to be a mechanic that got more people to play tanks when people were complaining about 45 minute queues. If someone rolls a tank 'cause they're under the impression that they have tons of DPS, let 'em. They'll find out how it works soon enough.
I have a finite amount of time to play. I'm maxing out my valor each week to get the best tanking gear I can. I have little interest in getting another set of gear unless it's to run with guildies that want to try their hand at tanking. Furthermore, I don't know of any DPS players that say, "Whoops! I forgot I'm doing dailies, better swap my gear! Hell, they even made it so Spirit counted as hit for healers that wanted to switch to casters. Sure, there are other stat priorities between those, but not much. Without reforging, the best healer in my guild can crank out 60k in a heroic by going to Shadow. We've always been the ones to have multiple sets of gear, Stamina, Avoidance, DPS, resist, etc. They stopped with a lot of it (and thank god, my bags couldn't take it any more), but why go back to forcing it on people, because DPS's pride is injured for a few fights in one raid tier?
Exactly, it's very situational. Playing as a warrior, I never see numbers that high while questing. I can pull off a Shield Slam crit for over 100k while running a heroic, but again, it's situational. It seems like people don't understand that to get the big numbers you need something that hits like a freight train beating on you. Try doing that without a healer and it's not gonna go well. On top of that, in following raid tiers, one of two things is going to happen. Tanks will continue to gear up for avoidance and mitigation, which will reduce that amount of vengeance you get. Fights with adds will skew that, but there's also fights where vengeance drops off, like when Tsulong goes to Day mode. The other thing that could happen is tanks will stack DPS gear, but while pushing out lots of damage, they destroy their survivability, making it very hard on healers and ultimately, the rest of the raid.
Yep, and then back to the forums to say, "OMG, we asked you to nerf tanks, which made it more boring, now no one wants to play tanks!! Fix it!!!!"