Do I glyph fire elemental if I take EP? Since it also reduces the uptime from the elemental..
Tested PE with Haste > Mastery yesterday, and I was always lower on DPS than EB with Haste > Mastery. Hell, I even ranked on the kill.
LOL!Another thing that gets me is the general chat when inside the Garrison. It totally reminds me of every prison film I've ever watched. The prisoners confined to their cells are talking to each other through the walls. Their chat is mostly pointless, vulgar and revolving around stuff they ll do once they get out. This is EXACTLY the content of every Garrison chat I've ever had to tolerate.
Keeping everyone happy is impossible.
Whats in the boX - Raiding Heroic/Mythic content without the drama.
You need to stop simming your DPS on Patchwerk fights. What fight this tier is a Patchwerk fight? The answer is none. When you sim ANY of these high end shamans, or when I sim myself, on any fight style other than Patchwerk, Haste is always higher. You need to gear for the fight you're doing, not the way Simulationcraft Patchwerk fights tell you to do. For example on a Helter Skelter fight, brightleaf's stat weights are: 1.54 haste 1.41 mastery 1.35 crit.
also every boss is different from each other. some have more movement some have less. on some you use cl to cleave. so overall you see simc can't give you data which fits every where for every time.
wow head is describing the styles this wayThe two options here are Patchwerk or Helter Skelter. Flickwerk is a boss in Naxxramas whose name has become synonymous with fights that expect no movement from DPSers, allowing them to concentrate completely on their rotations. A helter skelter simulation is one where damage is prevent periodically to simulate fights where you are forced to move or are otherwise unable to do damage.
Patchwerk sims don't closely model many actual fights but they do give a good baseline for things like stat weights and makes a good default.
Last edited by Nebria; 2013-01-22 at 11:08 AM.
So these breakpoints would be: 25%, 33.3%, 50%, 66.6%, 75%.
It's not a perfect system, but it's close to awesome for an all purpose rule of thumb.