1. #1
    The Lightbringer Skytotem's Avatar
    Join Date
    Aug 2009
    Location
    Texas
    Posts
    3,508

    A way to address racials in a possible revamp...

    Perhaps break them into Race, Class, and Faction subsets, where you pick a few from each 'pool' of racials upon character creation?

    That way the racials that you really can't do without don't end up on just one race (Every Man for Himself for example) but not everyone has them, for example, a night elf priest might have an elune themed racial while a human priest might have one that's the same mechanically, but aesthetically different, but since a racial for priests might not be ideal for warriors, they might pick out something different when making their character.

    Plus, we could have a gnome mage and a forsaken mage with the same 'mage' racial but could differ in everything else.

    At the other end of the spectrum, two orc warriors might have similar racials overall, but differ in whether they took ones that'd be ideal for tanks or pve or pvp or whatever.

    What do you guys think? I worry that having a subset tied to class, while cool, might end up too similar to passive talents.
    You are now future Jack Noir.

    Presently, you are trapped in a single moment, which increasingly feels like an eternity. Your boredom is surpassed only by your all consuming rage and contempt for existence itself.

  2. #2
    As unbalanced as they are now, I'm complacent with them. GCs tone makes it seem like they aren't going to adjust them anyways. As far as aesthetics. If they can give Warlocks green fire via class quest, they can give Night Elf priestesses silver spells via class/race quests.

  3. #3
    I don't know that they would ever add it to character creation, so as not to 'overwhelm' new players, but being able to choose what active and passive trait skills you want is really the direction that they should go with it. I've suggested in the past some kind of extension to the talent system.

  4. #4
    The Insane Slowpoke is a Gamer's Avatar
    Join Date
    Sep 2010
    Location
    Twitch & Youtube
    Posts
    18,200
    I imagine GC's opinion is the same as his opinion on flying. "I don't want it, but it's there now."
    Unsubscribed as of 03/10/2014.

    If you dislike where WoW is headed in your mind, quit. Really. Sitting around complaining about "promises" that may or may not have been made isn't doing anything to help your cause. It's just making you look more and more like the constantly complaining and perpetually offended.

  5. #5
    Pit Lord velde046's Avatar
    Join Date
    Jun 2009
    Location
    Netherlands
    Posts
    2,415
    Quote Originally Posted by Skytotem View Post
    That way the racials that you really can't do without don't end up on just one race (Every Man for Himself for example) but not everyone has them, for example, a night elf priest might have an elune themed racial while a human priest might have one that's the same mechanically, but aesthetically different, but since a racial for priests might not be ideal for warriors, they might pick out something different when making their character.
    That's actually more a talent you're talking about now...


    Plus, we could have a gnome mage and a forsaken mage with the same 'mage' racial but could differ in everything else.
    really lol, did you even look at that sentence? Mage is not a race.... gnomes and Forsaken are races, mages are classes.... so technically it would be a choosable class trait, which we have in the form of talents....

    And if every race got access to the same racial abilities albeit in a different form then there would be no reason to choose a specific race anymore...
    I chose gnome mage because of the Expansive Mind ability, just a I chose human for my Priest for the spirit racial etc.
    The game is also about making decisions and should remain that way. It's not like the racials are game-breaking really....



    At the other end of the spectrum, two orc warriors might have similar racials overall, but differ in whether they took ones that'd be ideal for tanks or pve or pvp or whatever.

  6. #6
    Quote Originally Posted by dokhidamo View Post
    I imagine GC's opinion is the same as his opinion on flying. "I don't want it, but it's there now."
    If I'm not mistaken, it is actually. Wasn't it him who said that if he were making the game today, racials wouldn't be about power or just wouldn't exist?

  7. #7
    It's just a shame that every PvP player is forced to play "HUMAN" in a fantasy game.. Yeah if u ain't no human playing them arenas u ain't smart...
    I wanna be a tauren paladin /sob /sob

    " A single dream is more powerful than a thousand realities "

  8. #8
    Basically, faction talent trees?

    I would remove racials completely, or leave them as aesthetic fun abilities.
    English is not my first language, feel free to correct any mistake I may make.

  9. #9
    I like your idea, it should be a perk on creation screen. (or just remove this crap completly, and give every race some fun, but totally useless racials.)

  10. #10

    " A single dream is more powerful than a thousand realities "

  11. #11
    Field Marshal Krob's Avatar
    Join Date
    Oct 2012
    Location
    Shrine of the Seven Stars
    Posts
    56
    i think that racials are an heritage from other fantasy games, where they reflect the fact that a dwarf is tougher than a human and so on.. At the end of the day you choose the race/class you like for subjective reasons and having a good bonus is just what it's called, a bonus

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •