~Welcome to the third edition of the Blood Solo Thread!~
Follow-up of: http://www.mmo-champion.com/threads/...olo-Thread-2-0
This third edition is an attempt at trying to make the thread fancier and more cool-looking without losing any info in the process.
Before starting, big thanks to Braindwen for inspiring me on a lot of points with his Druid guide.
And without further ado, the stuff itself:
Gameplay:
Vengeance: The more damage you take, the more attack power you will gain. This has no effect on your survivability (Death Siphon and Lichborne aside, if talented), however this impacts your damage output greatly. I heavily suggest keeping track of your Vengeance value, even if it won't change your gameplay much by itself, it's always a good indicator of your damage input and output.
Death Strike: Your bread and butter. Heals you for 7% of your health (affected by Scent of Blood stacks), will shield you for a value depending on your mastery rating, and also is your hardest hitting ability.
Rune Strike: Your Runic Power dump. Will proc the level 75 talents and thus replenish your runes. Your 2nd hardest hitting ability.
These are meant to be used!
Talents:
I highlighted in green the talents you should have the majority of the time. Still, some talents that are not highlighted can have situational uses - mainly Anti-Magic Zone, Chilblains, Death Siphon, and the level 90 talents.
Note for 5.2: It's very possible that Conversion becomes a good talent. Time will tell.
Gear:
First of all, use Fallen Crusader as a runeforge.
While high ilvl remains the most important part regarding gear, what you generally want to avoid is gear with very low amounts of Strength on them, which can be frequent on tank gear. (Example: this item vs this other item)
As a general rule of thumb, the important stats are Strength, Stamina, Hit, Expertise, Mastery, and Haste (and to a lesser extent, Crit). Dodge and Parry are wasted points most of the time, although they're still better than nothing.
There is no specific ruleset regarding gearing. Pick some level of Mastery that makes you comfortable regarding your survival (this depends on what you plan on soloing), then cap hit and exp, and then get as much Haste as possible. Obviously, getting more haste means you can get less mastery and vice-versa, as Haste is a very potent stat for survivability as well.
I am currently experimentating with Haste gems instead of Strength gems, which seems not to make much difference, however either Strength, Mastery, Haste, or even Stam gems should be good - they all have their perks. Unless you plan on doing the hardest soloings available, your gems shouldn't matter.
List of bosses that can be soloed, with explanations if needed:
https://docs.google.com/spreadsheet/...lZ3A3RXc#gid=0
You navigate either by clicking the links on the main page or by using the small menu on the bottom (thank you Google™).
(Quick recap: if talking about the lowest difficulty available for a given boss, everything can be done.)
We're already soloing nearly everything?! What to do nao?How to do Valithria?
You equip two very fast weapons (items with a speed around 1.6 is what you want to aim for, generally old caster swords, anything below 2.0 is fine), as well as all of your stamina gear. (Bloodworms' healing only scales with your health.)
Your goal is to keep hitting the mobs as much as you can so you proc bloodworms. Don't go too far away from Valithria or the bloodworms won't heal her. You can generally ignore applicating diseases (they would kill the mobs too quickly), and Heart Strike is your friend for more chances to proc.
Kill Liches and Suppressers first, everything else is second priority compared to these (even the blazing skeletons, as they do not deal damage to Valithria)
The Glyph of Death Coil can be of use, but it's pretty minor and not mandatory.
I'm proposing this idea: let's make our own custom challenge modes. I don't know how many people would be interested. I also don't know how to limit gear scaling (is that even necessary, or also part of the fun?), or how to prevent the most sneaky ways of cheating. Nethertheless, I'm sure there's a lot of fun to be had in trying to do time attacks on instances that can be soloed in their entirety, such as Firelands, BoT, Ulduar.
I will post the exact rules soon enough, but for the most part what you'll need to do is to simply upload a WoL of your entire run.
This might very well end up as a complete success with enough people interested, or into something no-one gives two fucks about - that being said, I recall some people posting logs and trying to compete for rankings on solo bosses back in Cata, so surely there should be some people interested in that too.