Originally Posted by
alysmera
No, but I PM'd you why. 2% is much more logically sound than 20%, especially when it comes to windwalkers. If you want to discuss imbalance - 2H is a great place to start. Or even the huge disparity between the DPS specs of other melee classes.
Again, PM'd. Also - 1% DPS difference can be huge. At least in my raid, 1% can put you at the very top... or put you at the very bottom. That's not negligible.
I didn't. We had a 7% variance between our second best attempt and our final kill.
It is. Small add spawns -> requires mobility. Moving the boss to be closer to sun beams and be properly positioned -> requires mobility, at least for Melee. Actually - I'd argue that while we can move very quickly via roll/FSK, but overall - bringing Fists of Fury into consideration - we actually aren't that mobile compared to... well, any melee that doesn't have a channeled spell. Which is every other melee. I'm also looking at Tsulong because Night phase can almost be Patchwerk with proper positioning and not moving the boss too much (that is, if the stars align), while Day phase is a fairly typical add phase. I've had people argue that Blade Lord is a more "typical" Patchwerk single-target, but I disagree - we can't do our full rotation with him simply because of his random teleportation and movement. Plus - Tsulong is pretty fresh on my mind right now.
I can agree with you on this. I think 5.2 offers us a "fix" in terms of offspec healing via buffs to our L30 talents and even the possibility of having them as "fillers", but I also think that other classes simply do them better. Again - this is why I think WW fits well in a 25M because we do bring some great DPS in a single-target situation - but how often does that happen? Yah - like I pointed out, Blade Lord, and Night Phase Tsulong, but even those aren't real Patchwerk fights in terms of our rotation. I mean, they used to argue that low numbers from shamans back in the day were because shamans brought utility - and well... now shamans bring utility AND pretty decent numbers (even if they aren't top of the charts). I don't think that going for no utility but high numbers would solve anything.
Edit: wanted to add - I actually don't find our numbers particularly high. Our lack of burst makes us fall short in a short fight, or in an area where burst is needed (such as bursting down Garalon's leg, spine, etc. - the usual suspects). A good WW can put out good numbers with DW, but I've still found that most are more "middle of the pack" (even I am, in terms of my own raid). Honestly, I don't think I'd call our damage particularly amazing.