I know both sides have their share of bads. But unless its CTA Isle of Conquest or AV its not even worth queuing as Alliance and its been this way since at least Wrath. Also found out we are also good at Temple but I guess thats because all you do is fight at mid and requires no skill other than mashing buttons. I have played both sides so like I said Horde has its share of bads and certainly they dont win every match but I have never lost more than 4-5 in a row as Horde yet 10+ losses in a row as Alliance is very common. Also Horde usually shows up in full PvP gear while Alliance thinks its funny to show up in dungeon blues.
What is it about Alliance that just makes them bad? Also please dont use the "They prefer PVE more and are better at that" argument because the majority of the top servers and guilds in the world are Horde. I mean PvP isnt rocket science. Oh hey that shaman/paladin has a red + over their head they must be a healer, how about we lock them down or blow them up? Nope apparently thats too hard. Alliance would rather try and DPS down a 500+ ilvl tank with 3 healers sitting on him then QQ in chat about how we all suck cause we cant even kill one guy.
EoTS is the poster BG for Alliance failure. I will make this paragraph short and to the point. They have 3-4 towers and we are going for flags...every single time. There thats Eye of the Storm as Alliance TLDR version.
AB is a another great example of how bad we are but takes more explaining than EoTS. When it starts Alliance usually always goes LM with most of our players and Horde goes BS. Mine is 50:50 but in my experience usually Alliance will get it. But when Alliance takes LM the next logical step would be to push farm as it usually only has 1-2 defenders which would give us 3 nodes to their 2. But nope most of the team will sit at LM thinking for some reason maybe if more people are near it we will cap it faster while the other half try and take BS which has 10 people at it. Why wouldnt you leave 1 person at LM and then send every else to farm? That will draw all the horde except maybe 1 away from BS to the farm to help keep us from taking it. During this time our rogues sneak over to BS and get an easy cap. Then the horde will be split b/t either recapping BS or staying at Farm to keep us from getting that. Either way we will get one of them and thus will control 3 nodes. Also my favorite is if we ever lose Stables. We must think stables gives 10x honor or something because if Horde ever takes it everyone immediately stops what they are doing and heads for Stables. Then as they all get killed and people start rezing 2-3 at a time they immediately head right back to Stables, which now has 10 horde at it. So the result is everyone gets farmed until the match is over.
How can we make Alliance better at PvP? Or are premades the only option? I think the only reason Blizzard still allows premades in random BGs is because without them Alliance would never win.