Page 1 of 3
1
2
3
LastLast
  1. #1

    Learning to play Mistweaver: How to use healing sphere?

    This ability seems not as useful. It's cheap and it heals for a decent amount, but it's so unpredictable. I can't tell if it even heals people if I put it right on top of them or if they need to move even then. How do I use this spell!?

  2. #2
    Deleted
    Quote Originally Posted by Xaru View Post
    This ability seems not as useful. It's cheap and it heals for a decent amount, but it's so unpredictable. I can't tell if it even heals people if I put it right on top of them or if they need to move even then. How do I use this spell!?
    I'm no pro but I used it to heal tanks. It does heal even if the char isn't mooving. As you said, it's cheap and heals for a decent amount (hpm is good to great).

  3. #3
    In general, it's worse than pretty much any other way of healing. However, it can be cast while moving, and that's very important situationally. I used it on Sha of Fear, in particular. The tank isn't moving, but I had to dodge the bolts.

  4. #4
    Quote Originally Posted by Dreyo View Post
    In general, it's worse than pretty much any other way of healing. However, it can be cast while moving, and that's very important situationally. I used it on Sha of Fear, in particular. The tank isn't moving, but I had to dodge the bolts.
    No.

    Healing sphere is a decent tool actually. I, and I've read other monks, use it for burst healing phases, because you can drop them with a 1 sec GCD. Because I PVP more on my monk as MW, I often use it for pvp too, I just spam myself with healing spheres, no worries about interrupts. The HPM is pretty nice, just keep in mind that if melee are stacked up, it may not heal the person you want.

  5. #5
    No.

    Healing sphere is a decent tool actually. I, and I've read other monks, use it for burst healing phases, because you can drop them with a 1 sec GCD. Because I PVP more on my monk as MW, I often use it for pvp too, I just spam myself with healing spheres, no worries about interrupts. The HPM is pretty nice, just keep in mind that if melee are stacked up, it may not heal the person you want.
    Yes. Its less efficient than Soothing-->Enveloping, and less efficient than our AOE heals.

    Healing Spheres have a place, similar to wild mushrooms - put them near someone who's about to take a lot of damage, or use them while moving. They're pretty niche, though. In general, you want to be gaining Chi when you are spending mana.

  6. #6
    The GCd for the spheres is actually 0.5sec, which is why they are that great!
    The hpm is decent, but as mentioned: not as good as SM+EM. But the singletarget HPS is a bomb.
    use it when you are laserbeaming the tank + EM and its not enough!
    In pvp its great due to the fact its an instant cast

  7. #7
    For PvP these things are awesome, especially if your friend is caught in a smoke bomb. Also goes without saying that they are handy if your escorting a flag carrier or have to be mobile.

  8. #8
    Yeah I've been using it and it seems like it is the best way to keep a tank alive during heavy damage phases as long as he's standing still.

  9. #9
    Deleted
    One thing Healing Spheres is a grace on is the frostbite in heroic council, you can basically solo heal it with the broken HPS it gives.

  10. #10
    Heroic Horridon last phase: spheretastic.
    Marshmallows - 10/13H - Recruiting hunter/warlock
    Latest kill vid: Heroic Primordius (10) (from Natoro)

  11. #11
    Deleted
    Quote Originally Posted by Xaru View Post
    This ability seems not as useful. It's cheap and it heals for a decent amount, but it's so unpredictable. I can't tell if it even heals people if I put it right on top of them or if they need to move even then. How do I use this spell!?
    I only use it to selfheal. Its the highest HPS if you use it on yourself.

  12. #12
    Quote Originally Posted by Dreyo View Post
    In general, it's worse than pretty much any other way of healing.
    In what aspect? It's both the most efficient healing spell in hpm and hps. The only thing that differs from other healing spells is, that you have to place it on the ground, which is purely a question of player skill. So if you think HS is worse than any other healing spell, you need more practice.

  13. #13
    Deleted
    Good for Tortos / Horridon HC!

  14. #14
    Quote Originally Posted by Cjeska View Post
    In what aspect? It's both the most efficient healing spell in hpm and hps
    No it isn't. It's good HPS, yes, but it's not great HPM. It also doesn't generate Chi, which must be taken into account. Mana that is spent that doesn't give you chi is much less valuable than mana that does.

  15. #15
    Quote Originally Posted by Dreyo View Post
    No it isn't. It's good HPS, yes, but it's not great HPM. It also doesn't generate Chi, which must be taken into account. Mana that is spent that doesn't give you chi is much less valuable than mana that does.
    This is pretty much as wrong as it gets. Healing Sphere is highly efficient manawise already factored in that it doesn't generate chi. It's really close to ReM if you add its heal on all 3 targets combined manawise. You can easily look it up in the mistweaver calculator.
    And your last sentence is nothing more than just stupid, because you don't compare the same values. E.g. Healing Sphere costs 6k mana and surging mist costs 26,4k mana. The fact that surging mist generates 1 chi doesn't make it better hpm-wise, not even close.

  16. #16
    Quote Originally Posted by Pipostylor View Post
    all 3 targets combined manawise.
    ....?

    Healing Sphere heals exactly one person at a time.

    And the chi generated does matter. If you spend your mana and I spend my mana, but you don't get to use Uplift and I do, then that matters. Sure, if you want to narrow your definition to "hpm" then yeah, HS isn't bad. But not generating chi with your mana and with your time makes an enormous difference to your overall throughput, and that has to be acknowledged.
    Last edited by Dreyo; 2013-04-10 at 03:04 PM.

  17. #17
    @dreyo he means the 3 targets of ReM

    Anyway, i agree HS is a bomb hps wise, and good hpm wise, but not as good as ReM, SM+EM or SM+Uplift ofc.
    Depends on your hastelevel though.
    What that means: use it as an addition to SM+EM when tankhealing, not exclusivly (not saying it couldnt work)

  18. #18
    I dont think Ive ever seen SM/EM save a tank when they really needed healing like a greater heal should (or how I use it), but HS does that and more.

    Also, chi generated is calculated into HPM. And SM/uplift rotation does less HPS than just pure Healing Sphere, didja know?

    Yeah HS is pretty bomb. The better you are with it, the better it is.

  19. #19
    Quote Originally Posted by gnorrior View Post
    Also, chi generated is calculated into HPM.
    For the mana returned by Mana Tea from the chi expenditure, yes it is. However that's not the whole story. I would argue that if you're really looking to get an accurate count of HPM, then the healing from Uplift or Enveloping Mist should be credited to the cost of the mana you spent generating that chi. It, too, is not the whole story, as there's still the balance between HPS and HPM, but it's at least more complete.

  20. #20
    Quote Originally Posted by Dreyo View Post
    For the mana returned by Mana Tea from the chi expenditure, yes it is. However that's not the whole story. I would argue that if you're really looking to get an accurate count of HPM, then the healing from Uplift or Enveloping Mist should be credited to the cost of the mana you spent generating that chi. It, too, is not the whole story, as there's still the balance between HPS and HPM, but it's at least more complete.
    It's not really that important how much hpm healing spheres have exactly in comparison with like SM+EM etc. because they are not used in the same way. You don't run around the whole day with your whole action bars filled with just healing spheres. You use healing spheres if you need to burst heal and there pretty much isn't any more efficient way to burst heal hps- AND hpm-wise (except for cooldowns of course).
    There already was a thread in this forum in which somone compared the hps/hpm from healing spheres vs SM/EM+surging mist (and considering mana tea). Even if you add the heal from statue, only use 1 surging mist and you have the surging mist set bonus healing sphere is still superior for burst healing.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •