Fair enough, I'll admit I don't look at parses and such, I just have never really had an issue with my own dps being low, but then again I barely ever do any Heroic raiding at all. I prefer to raid with friends who are just not top-notch, prolly 80% of the way there, so they are more of a Normal mode pace. But the problem is right now they really aren't going to do any changes. With the buffing they are doign to PvP though, I wouldn't be surprised if damage is something that is increased, at least sustained.
That won't come from glyphs, though.
dps is based on players who play the class to 110% effectiveness in heroic raids. Your OWN dps vs your raid team doesn't matter because skill can vary widely.
I can prolly beat 99.9% of the mages/wars/locks in the world but that is just because I'm a better player. Equal footing and gear with a player at my skill level though. You stand no chance unless the fight favor's a gimmic in your class <wind lord burst>
If the best ret in the world and the best warrior in the world have a massive gap in damage consistetnly on single target then something needs done to bring the ret up or bring the offending class down.
Do we need Sustained buffs to Censure,mastery,2hspec,seals,tv? Yes we certainly do. Just don't buff hammer or exorcism last thing we need is more rng dps when we are begging for sustained.
Last edited by anaxie; 2013-02-02 at 12:21 AM.
By the way, have they fixed our mastery getting hit by resilience twice yet? The TV gets reduced, and then the mastery attack from it gets hit by resilience again. They mentioned that they would look at it a few months ago, and I haven't heard anything sense.
Even then, that particular mechanic favors another spec even more-so with burst that is more available.
I hope they do a better job of it all-around, seriously. Being that much behind, sucks.
Yeah I'm pretty sure that was fixed.
Not to continue the pointless argument much longer, but considering even that link shows that druids and priests and monks are all pretty much in the same boat as us.. with hunters below us, yeah, pretty much I understand we are in a mediocre spot, but they aren't in the tuning phase of development. Believe me, I can understand being cynical, I've tried to PvP as Ret for 7-7.5 years with all of its ups and downs. That still doesn't change the fact that the post that OP quoted was referencing PvP, and affecting glyphs, which will rarely be flat dps increases without a trade-off.
I'll agree that monks could do with better DPS, but hunter? BM is doing OK, the fact that a lot of people want SV to be the top doesn't mean the class is struggling. Shadow is falling behind a bit, but since they're shedding a lot of PvP utility their DPS will probably be buffed. Druids are in a similar situation to ret, but for the fact they have a lot more fights where they are able to pull ahead. The problem with ret being the weakest DPS spec is more so that they keep completely changing the spec and leaving it with horrible DPS, over and over.
Please keep in mind that data and numbers are from LIVE, actually you can make a 3 months selection to cover almost all MoP raiding altogether, and you'll see the same result. Patch after patch we hope to go up from the bottom and that doesn't happen. The issue with ret being not easy class to minmax, maybe one of the hardest from melee only adds insult to injury, we really have to do our best to ourdps at least 5-6 people in our raid.
The ptr situation, at least in our scaled gear looks even worse. Of course, I am waiting for tuning as well, but damn, my limit of begging tier pieces from loot because "it will boost me better" is finished =)
These "ideas" are shit. There's a great thread in the same forum that has some much more interesting and viable solutions:
http://us.battle.net/wow/en/forum/topic/7811541443
Still not perfect, and still doesn't address problems such as our extremely pathetic defence game, such as dem 30k WoGs vs 90k crits from just about every class and our complete lack of overall damage reduction tools compared with DK/Warr/Rogue (Enh is arguably in the same boat as on that).
We don't need a snare on LH; it's still largely useless and something people will just go "oh, better use my disengage/blink/teleport/leap/roll/sprint an get out of it, completely negating a 1minute cooldown of ours.
We don't *need* the Blessed Life effect; A chance for a HoPo on an actual CC with a 20 second cooldown (so at most, 3/min) is not going to be a big damage or healing boon.
If they put the Glyph of TV effect on Exorcism ASWELL AS TV, it could be a help vs ranged to take some of the damage off while we play catchup. If they do it INSTEAD OF, say goodbye to predictable, reliable damage reduction, and goodbye to a shred more of our survivability.
The fury warrior in my guild and myself and nearly identical in gear, though I may have better stuff then he does, mostly through gold coins. We ar nearly neck at neck, until the boss is in Execute range. Then he just blows me away. And that's a patchwork type fight. There are lots of fights where things get low enough in health that get in Execute range.
Ret sustained very low/burst just okay?
Let's buff utility!
Make our Burst CDs every 1 min ? who need sustained dmg after that !
-Retribution, the path of the protector or mender brought to it's natural conclusion; destroying evil before the weak need to be shielded from it, and before it can wound the innocent.
Fix My DPS | Fix My Heals | Fix My Tanking |
WoW Level Scaling Feature
When i was referencing cap out dps that top players in the world perform I wasn't talking about PoV of a Normal mode raiding ret. Not to pick on you but that is the exact experience i said had no relevance in the slightest.
I notice you also got a Normal Darkmist vortex and 2/2d it. You understand the normal mode version is terrible compared to relic yes? I would assume you had relic or else quoting me is an even bigger folly.
Last edited by anaxie; 2013-02-03 at 10:08 AM.