Looks like most of us have the same sentiments on whats needed to be done.
• Lower focus cost on Chimera and Aimed Shot.
• As for AMoC im perfectly fine with its current focus cost.
• Kill Shot for me is fine in its current state aswell.
I think asking for an AoE buff on the marks spec is too much.. but i still feel, the broken part of MM is the huge focus cost of its signature spell and the CA phase which needs to be fixed.
But i still feel the mm spec should really get, a 90-100% crit chance for as during ca phase for AS, it has a long cast time and huge focus cost, the reward for that should be good not a crap RNG and hope for the best that you crit.
He meant it should always crit regardless of CA phase, you misread.
As far as my memory goes:
Vanilla: MM --> BM? (haven't played)
TBC: BM ---> SV
WotlK: MM --> SV? (haven't played my hunter)
Cata: SV
MoP: BM --> SV
MM is my fav spec both from play style and role play perspectives, but he does have some kind of a point if my memory serves.
Remove arcane shot from marks. Why have an elemental shot for a physical dps spec?
Aimed shot becomes the focus dump with a base 2.0 cast time.
TOTH procs reduced Aimed shot focus cost.
New ability Ricochet: While active, your critical shots pierce the target causing 30% of the damage to target within 40 yards. Reduces your focus regeneration by 20%.
These are the best ideas I can come up with to make marks not OP but much more interesting.
- Buff dmg on aimed / chimera shot
- Reduce the focus cost of Aimed/Chimera shot
- Give us a passive focus restore or more focus like some others have said.
- Increase the healing of chimera shot to 5% this will help alot in PvP form plus in PvE for some healers.
- Give a new talent for choosing Marksman. Right now marksman has NOTHING exclusive compared to BM/SV. Maybe steady shot doing something cool ? or Aimed shot receiving a buff like adding a debbuf to your target. What ever we need a NEW spell there! They took away our 3min CD on rapid fire, silence shot , readines. Whats new there? 3 new shots that hit like a wett noodle.
Those are my idea for the spec. This is mainly a PvP view of point since Marksmanship was and should always be the PVP spec for hunters. Like frost for mages and if i am were correct sub for rogues ( or it was assan i dunno xD i do not play rogue :P )
Great suggestion, how about adding some sort of bleed? It would have to be tuned a little but how about 30% of the damage being transferred over in a bleed? We could make it interact with crits as well so crits for Marksmanship aren't just ''more damage''. Like for example, only making crits turn into a bleed for 30% of the damage done.
We could call it Piercing Shots or something, that would quite fit the Hunter theme as well.
As MM could do with a little love, the focus cost reductions would make sense.
but I'm quite sure its not really needed for the reasons you mentioned (capping). focus capping is just the result of not being able to play the specc ideally (yet).
it's not as if MM was faced with an Invigoration (+20 focus proccs) talent, so your focus income is steady an predictable, and if you focus cap, you most defenetly did something wrong. (just fire off an Arcane if you see that you will focus cap with the next Aimed. even under CA phase I would prefer to use a global for arcane than waste 20 focus) Not saying that I would do it better, but being able to play a specc really well isn't done in respeccing and going a few LFRs / target dummy sessions :-)
these days you're not that constrained by 2x Steady anymore that makes it so hard to not focus cap. (the 20sec is really much better then the 10 it used to be)
if you want to just give those abilities more damage, why not directly increase their dmg+scaling by some %, if you let piercing shots be "baseline" you devalue crit in the process. would also devalue Arcane as a focus dump compared to aimed (which then devalues ToTH) etc etc.
you know, it's not allways as simple as it seems. let's just let the game devs do their job
MM is actually pretty decent on the PTR. I've been it for a few of the test fights, most recently consorts and doing good dps. If I were going to make any changes it'd be buff chimera shot and steady shot's damage by like 15% each, and change marks mastery to piercing shot and basically make wild quiver what piercing shot is now just a basic flat proc. The reason I'd prefer piercing shot as mark's mastery is because right now as you get more gear you get more haste/stats in general and hardcasting aimed shot becomes more attractive, but at the same time you're getting more mastery so using arcane shot as a focus dump to get as many wild quivers as possible also becomes more attractive. With a mastery like piercing shots we could finally get our haste and mastery to compliment eachother rather than compete against and I think it'd make the spec a lot more fluid.
well with the upgraded ilvl I was maintaining about 140k dps into dusk phase on consorts (10m in case it matters)
Aimed Shot to have a 100% crit chance during CA phase.You misread buddy.But i still feel the mm spec should really get, a 90-100% crit chance for as during ca phase for AS, it has a long cast time and huge focus cost, the reward for that should be good not a crap RNG and hope for the best that you crit.
okay so increase damage by 10% on all the main shots, make the main shots also proc peircing shots.... and fix the pet pathing issues.... to summon it up.
more stable slots also.. a level cap increase too(oops was thinking of borderlands 2)
English is not my first language, that still confuses me though.But i still feel the mm spec should really get, a 90-100% crit chance for as during ca phase for AS, it has a long cast time and huge focus cost, the reward for that should be good not a crap RNG and hope for the best that you crit.
And I do agree that AiS should have a higher crit chance.