Last edited by carnifex2005; 2013-03-01 at 03:43 PM.
And karma is a lot more restrictive than the laurels, I got my laurels the last 2 days via WvW/dungeons, if I wanted karma I'd have to be doing events.
Obviously it depends on the player. I've found most of the dailies over the past month (last two days withstanding) an inconvenience to complete. Previously, I wouldn't have bothered because all I'd be missing out on was some karma, EXP, and perhaps a Mystic Coin, but as I said ever since they added a currency to doing them that can be exchanged for top of the line gear I've felt obligated to do them.
Since I never do WvW and almost exclusively do DEs karma flows like the waters of the Nile, so it'd be nice if there were more worthwhile things I could do with it.
I was going to craft another post for this thread, but sadly... now that I have read through the post... I can't make references to other games outside of GW2 and since I haven't played GW2 since I worked at Arenanet 2 years ago... I have nothing to really base my comments on. That makes me rather sad. Thanks Fencers >.>
The daily in GW2 is so far removed from the linear, gear gated behind rep before you can do the content experience in WoW as to not even be in the same category.
The daily in GW2 is an open ended, worldwide, non-linear experience. For instance, 50 kills. You can do these kills in any combination of the 24 zones, 25 dungeon paths, 10 fractals, WvW, sPvP, countless mini-dungeons and jumping puzzles or whereever you like, on whatever toon you like or even combination of toons!
They throw in a couple to say Hey! Try this aspect of the game - if you want to. (like score some Keg Brawl points or do a jumping puzzle)
Doing the daily in GW2 is basically "Did you login and play for a little bit? Cool - have a daily reward."
The daillies in GW2 are pretty good in they are very flexible, on the other hand the monthy is not and regardless of flexibility they are there for the same old reason, content buffer / grind / gear treadmill, they introduced a gear treadmill in Nov and that treadmill will only get bigger / longer, which is in stark contrast to the years of interviews / Q&A / blog posts wher they stated people would not be forced on to a gear treadmill to remain as powerful, progression would be in cosmetic, GW2 would be different, the reality is it is just another WoW clone (Or if you prefer just another EQ clone, like WoW is, with all the interesting things like public dungeons removed, that actually make an MMO an MMO rather than a glorified co-op).
Last edited by zurgs; 2013-03-02 at 12:14 PM.
Actually, GW2 is just another Pong-Clone, only that Pong was way better balanced and achieving something in Pong felt way more rewarding.
It's true that most dailies are completed during play but never have I completed them just by playing there is always one or two that require hunting of some description. Not only that but sometimes I log in for half an hour and I'll not have them done, In wow style I can log in for half an hour and do the ones I want. I don't think either offer anything compelling other than mundane tasks for rewards. Carrot chasing at it's most boring. Guild wars 2 should never have or them
This patch has helped but it's still the same old lifeless tick box kill 10 boars.
---------- Post added 2013-03-02 at 07:36 PM ----------
He's making it up as he goes along.The point of the post was not directly said in words, I made the mistake of thinking it was common sense.
So the crafting stuff for the Monthly... erhhhh. Maybe I didn't read it right but I'm gonna have to level a profession until I can make a green item? And then craft 40 of it?
That's just... KMN.
Also didn't they say they were removing "tiers" in daily/monthly achievements?
While I could swear that was said, it may have just been Daily for the "no tiers" and "pick which you want" stuff.Also didn't they say they were removing "tiers" in daily/monthly achievements?
Last edited by Kelesti; 2013-03-03 at 12:17 AM.
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Well, I decided to try the chest farming thing since I have 5 level 80s. Oi. I have had a Hell of a time just doing the events on my own server. I don't even know where/how people find the time to guest on other servers for events. Frozen Maw & Fire Elemental alone will keep anyone with multiple alts busy.
So far nothing fantastic. I figure I've made about 2g today in rares since most of them sell for less than 30s now. It's at least more interesting than farming Cursed Shores, though the cost of traveling between them all sucks.
Shadow Behemoth. Figured it'd be a good way to get the Krytan thing done and get some easy chests. Worked out okay, but I only knew to guest on a friend's urging.
There is this to keep track: http://guildwarstemple.com/dragontimer/
I was told it was accurate. Can't say I have used it much personally. Maybe it might help you though.
They should add in more huge group events like those (well more events in general in my opinion)
For example, I made a new Guardian for low level dailies and there were barely any events in Wayfarer. Just the same old bear shrine one and rampaging minotaurs. Didn't run into any other events.
Maybe there were more. But you wouldn't know that either since you can only see events in the area around you- so there are effectively no events for a player at times.
the new event scaling they have is...interesting
just had a normal event with 4 champions and 15 veterans, and then you add in the pve culling and yeah...not fun
I've been using the dragon timer, it's somewhat accurate. Are dragon chests the only ones that drop exotics? Just wondering why people seem to put a priority on them.
As for Wayfarer Foothills, I know on my server the Ulfred escort has been breaking a lot. I haven't seen the snow leopard escort/rescue in forever. Likewise with the Jotun events that used to spawn just outside of the bear shrine. I used to always do my daily circuit there, but it's just not as effective anymore with so many MIA events. You're better off going to Queensdale.