werent mages 1 of the first classes to get nerfed since MOP launch?PvP in WoW will become decent when:
- Blizz starts balancing around the actual potential of a class, and not based on how many people play it (e.g. Monk + Rogue buffs), QQ (e.g. Feral nerfs) or personal bias (e.g. Mage being protected from nerfs)
- Excessive crutches are removed (e.g. enemy group frames, ridiculous macros etc.)
- Someone releases an MMORPG that has better PvP than WoW to introduce some competition
- Blizz separates PvE raids from PvP instead of making reckless PvE-oriented changes followed by a trickle of delayed, half-assed band-aid patches to PvP that don't even work
- Instanced PvP is removed and World PvP (no, Winterlag, Lol Barad, Halaa or Quel'Danas were not World PvP) is fostered instead
- Gear upgrades through PvP are (mostly) cosmetic
- CC system is revamped to prevent mindless spamming/chaining
- Damage and healing calculation in PvP takes into account that players, unlike raid bosses, do not have millions of HP
Not necessarily exhaustive.