So we are getting 11.19% more content in WoW right?
So we are getting 11.19% more content in WoW right?
by Aurust :
Although i havent played it, there is I believe enough info to form a valid opinion.
To give my opinion on the new WOW xpac..... Ive played enough wow to know MOP is a complete disaster..... I visualized playing it in my head and it was bad.
Q4 2011 saw a loss of 100k subscribers taking the total number of subscribers to 10.2 million.
http://www.mmo-champion.com/content/...00k-in-Q4-2011
Why is it not rational to believe that WOW will continue to lose subscribers? Why do you think the performance of other games is important does it change the fact that WOW is losing subs? Where did I say that WOW is terrible? I like WOW, I play WOW and will continue to do so until I feel it is no longer worth the sub fee, am I not however blind to its and Blizzard's faults.
I don't know. The earnings and subs are lower than those immediately after Cataclysm.
earnings - subs
Cataclysm:
544 million - 12 million before launch
339 million - 11.4 million
292 million - 11.1 million (is that correct?)
274 million - 10.3 million (is that correct?)
Mist:
345 million - 10 million
277 million - 9.6 million
Since those are reported by Blizzard I don't know what is either personal or a takes some believe about this?
I suspect WoW is not exactly what the investors are looking at right now. At least not the first or second thing.
Last edited by Conscience; 2013-02-09 at 03:02 AM.
Modern morality and manners suppress all natural instincts, keep people ignorant of the facts of nature and make them fighting drunk on bogey tales.
- Aleister Crowley
If WoW was expected to decline, but didn't decline nearly as fast as expected, that would cause a great increase in the estimated net present value of the franchise. And that would be reflected in the stock price.
---------- Post added 2013-02-09 at 03:00 AM ----------
Note quite right, since Cataclysm launched twice: once in the west, and once in China. The quarter after the first launch saw a loss of 600K; the quarter after the second launch saw a loss of about 500K in China.
If Cataclysm had launched simultaneously in both markets the loss would likely have exceeded a million accounts.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." -- Ghostcrawler
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." -- Ghostcrawler
Modern morality and manners suppress all natural instincts, keep people ignorant of the facts of nature and make them fighting drunk on bogey tales.
- Aleister Crowley
The sub model is not sustainable with low volume. A market leader can decide to use a higher pricing model because they are market leader.
No, he/she is merely pointing out a factual error. Nothing more, nothing less. We don't know how much "well over 10 million" means. Its one of the aspects I critisize WoW's numbers for. The other one being a sub isn't a sub (a sub in EU/US brings more money in the pocket than one in KR or CN).
"When i am done with you, you won't trust your own mind."
How does this have any affect on my gaming experience in wow and why should I give a crap, out of curiosity?
It doesn't really matter anyway, Blizzard's profits and the profitability of WoW has continued to increase even as subscription numbers have fluctuated. Their earnings have yet to actually decrease during a quarter.
For a product that's nearly a decade old it is extremely profitable -- any company would be lucky to have it in their portfolio. It'll remain profitable for years to come, even if the subscription numbers decline suddenly.
The biggest thing they have to worry about WoW is profit growth slowing down. Honestly, they'll probably be able to maintain profitability on World of Warcraft pretty much indefinitely, but it's eventually going to stop being the primary focus of their earnings. Blizzard's longterm profitability is really going to rely more heavily on Project Titan than WoW. If they can hit it out of the ballpark again with Titan, everything will be fine. If it flops, they'll be in trouble.
HOLY SHIT and we all wonder why our economy is going to shit. First off Activision is a Huge company blizzard is only a small part of what makes up activision. Blizzard hardly effects the stock of the entire company. Majority of the time what drives a stock price up or down in ANY market is the nature of activity for that stock on that market. Titan won't cause trouble for blizz one way or another. Yes it is nice to have success like wow in a portfolio but one product won't drive a stock up or down by an extreme.
Especially in a market like entertainment/ video games. Only apple with its freak iphone phenomena pulled that off and that doesn't happen all the time. Yet if you look at micro soft that stock is doing shit and nearly everyone and there mother has windows on there computers. That's a product and clearly it isn't effecting that stock like you'd think. Why would wow be any different in nature for a product and stock relationship.
So even if activison made nothing but horrible games its stock still has a chance to go up. The biggest factor on a stock, any stock is its nature on the market. People could just be buying it to get it a high price just so they can dump it later at a higher value. Its a common trading technique known as being a bull.
Granted current events do effect stocks but I guarantee wow isn't driving that stock up 10 points. Black ops probably had a way bigger impact on their stock then any game to date. even then id still be a skeptic of how that stock is doing. Cause its still not a huge gain.
So next time you get your cookie puss all wet about the stock market and your favorite game. Go to your economics class and learn something.
Here is a stock market rule to live by when your doing your bullshit trading online "don't pitch the bitch", or for online purposes don't let your mom or gf/wife do your trading. learn to play the real world AH sometime not just the one on wow.
- series 63 and 7 certified day trader
Last edited by Starks; 2013-02-09 at 05:52 AM.
http://www.mmo-champion.com/threads/...ansion-Concept Check out my Expansion concept, added to every week or so!
33% of Activision-Blizzard revenue this year came from Blizzard. 33% isn't really a small part, it's rather large.
While it is true that the stock price isn't only Blizzard dependent, one can't ignore that WoW sub numbers are still massive, and that Blizzard had 2 major titles this year (MoP with 3rd best selling retail game, and D3 being best selling game of all times on PC). This probably did have a positive impact on their stock price.
Involve us in something we can actually impact. Tell us an Alliance story for the Alliance and by the Alliance. We're paladins of Stormwind, agents of SI:7, dwarven mountaineers, draenei vindicators, and so many other things. We are the Alliance.
One thing we're not? Darkspear Revolutionaries.
Isn't activision also producing the elderscrolls mmo.
No sorry that was Zenimax
Last edited by Seani; 2013-02-09 at 09:27 AM. Reason: Ps
I wash my hands until the water burns
Can you give a source about that German stuff?
Because all I can find is that they were threatened by some group with a lawsuit, not that they have "fallen foul of German authorities".
And it's great that you just ignore what I said and keep on ranting on useless stuff.
Fact: Stocks went up 10%.
Fact: MoP is third best selling PC-game of 2012.
Fact: Diablo 3 is the best selling PC-game of 2012.
Fact: Starcraft 2 had great reviews and sold incredibly well.
So yes, to investors it seems like everything they touch becomes gold.
Where other companies fail to even get their game above a million subs and lose 60% of them within a year, Blizzard manages to only lose 4%
That is what we call a success.
Don't forget that the annual pass still distorts the numbers as many people bought it just before Diablo 3 was released (like myself).